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ZBrush digital sculpting human anatomy / Scott Spencer ; [with Eric Keller and Paul Gaboury].

By: Contributor(s): Series: Serious skillsPublication details: Indianapolis, Ind. : Wiley Pub., c2010.Description: xvii, 397 p. : ill. (some col.) ; 26 cm. + 1 DVD-ROM (4 3/4 in.)ISBN:
  • 9780470450260 (pbk.)
  • 0470450266 (pbk.)
Subject(s): DDC classification:
  • 006.69 SPE 2010
Contents:
Blocking in the mesh -- Gesture and masses -- The head and neck -- The torso -- The arms -- The pelvis and legs -- Hands, feet, and figure finish -- Remeshing -- Texturing -- Creating a costume.
Holdings
Cover image Item type Current library Home library Collection Shelving location Shelf location Call number Materials specified Vol info Copy number Status Notes Date due Barcode Item holds Item hold queue priority Course reserves
Accompanying Material (Media Resource) Taylor's Library-TU 006.69 SPE 2010 (Browse shelf(Opens below)) 1 Available SOCIT,15009,03,CL 1000523819

Includes index.

Blocking in the mesh -- Gesture and masses -- The head and neck -- The torso -- The arms -- The pelvis and legs -- Hands, feet, and figure finish -- Remeshing -- Texturing -- Creating a costume.

System requirements for accompanying computer disc: Pentium 4 or newer processor with optional multithreading or hyperthreading capabilities; 1024 MB RAM, preferably 2048 MB for working with multi-million-ply meshes; Microsoft Windows XP, 2000 or Vista; Internet connection; DVD-ROM drive; Apple QuickTime 7.0 or later. For Mac: Intel-based running Windows emulation software such as Boot Camp or Parallels; but, stability an issue with ZBrush plug-ins such as ZMapper.