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Introduction to Visual J++ (Version 6.0) : applications and applets / Roy W. Goody

By: Contributor(s): Publication details: Upper Saddle River, N.J. : Prentice Hall, c2003.Edition: 2nd edDescription: xx, 580 p. : ill. ; 28 cm. + 2 electronic optical discs (CD-ROM) (4 3/4 in.)ISBN:
  • 0130482609 (pbk)
Other title:
  • Introduction to Visual J++ (Version 6.0) : applications and applets : Java 2 compliant [Cover title]
Subject(s): DDC classification:
  • 005.133 GOO
Contents:
- Pt. 5. Interaction: external events. Ch. 19. Project treasure hunt--events, interfaces, and class calendar. Ch. 20. Project ace search--mouse click events, lists, and objects. Ch. 21. Project password--keypress events. - Pt. 6. Graphics and the swing set. Ch. 22. Project frog jump--graphics and the swing set. Ch. 23. Project artist--a simple drawing program. - Pt. 7. Componets and the AWT. Ch. 24. Project baseball--buttons, labels, and text fields. -Pt. 8. Components and the swing set. Ch. 25. Project potpourri, Jbuttons, Jlabels, Jtextfields, and Jtextareas. Ch. 26. Projectcars online--radio buttons, menus, and combo boxes. Ch. 27. Project map--special containers. - Pt. 9. Advanced features: multithreading. Ch. 28. Project rainstorm--multithreading, intralinks, and multiple applets. Ch.29. Project good earth--animation. Ch. 30. Project sound gallery--interface audioclip. Ch. 31. Project videogame--student projects. Ch. 32. Project download--networking. - Pt. 10. Advanced HTML: hotlinks. Ch. 33. Project tourist--hotlinks. Ch. 34. Project come alive--dynamic HTML(DHTML). - Pt. 11. Appendices and glossary. Appendix A. HTML tags. Appendix B. HTML design aids. Appendix C. Downloading and installing the swing set library. - Glossary. - Index.
Preface. - Introduction. - Section I. Stand-alone (console) applications. - Pt. 1. Fundamental structures: console output. Ch. 1. Project hello world--the main method and visual studio 6.0. Ch. 2. Project amazing facts--constants, variables, and operators. Ch. 3. Project fever 1--the structure theorem and control flow. Ch. 4. Project fever 2--modularization, methods, and random numbers. - Pt. 2. Objects: arrays, strings, and constructors. - Ch. 5. Project piggy bank--class modularization and overloading methods. Ch. 6. Project cyber bank 1--classes and objects. Ch. 7. Project array poker--array objects. Ch. 8. Project string poker--class string and arrays of objects. Ch. 9. Project cyber bank 2--constructors. - Pt. 3. Advanced topics: inheritance and I/O. Ch. 10. Project math quiz--keyboard, exceptions, and wrapper classes. Ch. 11. Project eighth wonder--class math. Ch. 12. Project animal traits--inheritance and abstract classes. Ch. 13. Project hollywood--input/output and streams. - Section II. GUI (applet) applications. - Pt. 4. Graphic and the AWT. Ch. 15. Project hello world applet--internet explorer. Ch. 16. Project tour De France--color graphics and objects. Ch. 17. Project city desk--fonts, parameters, and HTML design aids. Ch. 18. Project solar system--images and trigonometry.
Holdings
Cover image Item type Current library Home library Collection Shelving location Shelf location Call number Materials specified Vol info Copy number Status Notes Date due Barcode Item holds Item hold queue priority Course reserves
Accompanying Material (Media Resource) Taylor's Library-TU 005.133 GOO (Browse shelf(Opens below)) 1 Available TBSxx,34001,02,GR 1000505404
Main Collection Taylor's Library-TU 005.133 GOO (Browse shelf(Opens below)) CD-ROM 1 Available SLASx,05000,03,CL 1000503581

Second ed. of: Introduction to J++ (Version 6.0)

- Pt. 5. Interaction: external events. Ch. 19. Project treasure hunt--events, interfaces, and class calendar. Ch. 20. Project ace search--mouse click events, lists, and objects. Ch. 21. Project password--keypress events. - Pt. 6. Graphics and the swing set. Ch. 22. Project frog jump--graphics and the swing set. Ch. 23. Project artist--a simple drawing program. - Pt. 7. Componets and the AWT. Ch. 24. Project baseball--buttons, labels, and text fields. -Pt. 8. Components and the swing set. Ch. 25. Project potpourri, Jbuttons, Jlabels, Jtextfields, and Jtextareas. Ch. 26. Projectcars online--radio buttons, menus, and combo boxes. Ch. 27. Project map--special containers. - Pt. 9. Advanced features: multithreading. Ch. 28. Project rainstorm--multithreading, intralinks, and multiple applets. Ch.29. Project good earth--animation. Ch. 30. Project sound gallery--interface audioclip. Ch. 31. Project videogame--student projects. Ch. 32. Project download--networking. - Pt. 10. Advanced HTML: hotlinks. Ch. 33. Project tourist--hotlinks. Ch. 34. Project come alive--dynamic HTML(DHTML). - Pt. 11. Appendices and glossary. Appendix A. HTML tags. Appendix B. HTML design aids. Appendix C. Downloading and installing the swing set library. - Glossary. - Index.

Preface. - Introduction. - Section I. Stand-alone (console) applications. - Pt. 1. Fundamental structures: console output. Ch. 1. Project hello world--the main method and visual studio 6.0. Ch. 2. Project amazing facts--constants, variables, and operators. Ch. 3. Project fever 1--the structure theorem and control flow. Ch. 4. Project fever 2--modularization, methods, and random numbers. - Pt. 2. Objects: arrays, strings, and constructors. - Ch. 5. Project piggy bank--class modularization and overloading methods. Ch. 6. Project cyber bank 1--classes and objects. Ch. 7. Project array poker--array objects. Ch. 8. Project string poker--class string and arrays of objects. Ch. 9. Project cyber bank 2--constructors. - Pt. 3. Advanced topics: inheritance and I/O. Ch. 10. Project math quiz--keyboard, exceptions, and wrapper classes. Ch. 11. Project eighth wonder--class math. Ch. 12. Project animal traits--inheritance and abstract classes. Ch. 13. Project hollywood--input/output and streams. - Section II. GUI (applet) applications. - Pt. 4. Graphic and the AWT. Ch. 15. Project hello world applet--internet explorer. Ch. 16. Project tour De France--color graphics and objects. Ch. 17. Project city desk--fonts, parameters, and HTML design aids. Ch. 18. Project solar system--images and trigonometry.

2 electronic optical discs (CD-ROM) : [Disc 1] : Visual J++ 6.0. 90-day book trial ed. [to accompany Introduction to Visual J++ (Version 6.0) : applications and applets]. - [Disc 2] : Program files to accompany Introduction to J++ (Version 6.0), 2nd ed. [by] Roy W. Goody. ISBN 0130482609