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Win32 programming / Brent E. Rector and Joseph M. Newcomer.

By: Contributor(s): Series: The advanced Windows seriesPublication details: Reading, Mass. : Addison Wesley, c1997.Description: xlvi, 1529 p. : ill. ; 24 cm. + 1 electronic optical disc (CD-ROM) (4 3/4in.)ISBN:
  • 0201634929 (hbk.)
  • 020118387X (CD-ROM)
Subject(s): DDC classification:
  • 005.268 REC
Contents:
Welcome. - Tools required. - Typeface conventions. - Icons for insertions. - 1. Introduction to windows concepts. - 2. A skeletal windows applications. - 3. Exploring variations on a window. - 4. Displaying text in a window. 5. Examining a device context in depth. - 6. Graphical output: pixels, lines, and polygons. - 7. Keyboard, mouse, and timer input. - 8. Using controls: overview: static, button, and edit classes. - 9. Using controls: ListBox, ComboBox, ImageList, and TreeView classes. - 10. Using controls: scroll bar, trackbar, up/down, and progress classes. - 11. Dialog boxes. - 12. Menus, accelerators, icons, string resources, and message table resources. - 13. Printing. - 14. Memory management. - 15. Fonts. - 16. Dynamic link libraries. - 17. The multiple document interfaces. - 18. Synchronization. - Appendix A. Ternary raster-operation codes. - Appendix B. Message cracker summary. - Appendix C. windowssx.h.commctrl.h.extensions.h.and tchar.h. - Appendix D. Using #pragma(warning). - Index.
Holdings
Cover image Item type Current library Home library Collection Shelving location Shelf location Call number Materials specified Vol info Copy number Status Notes Date due Barcode Item holds Item hold queue priority Course reserves
Accompanying Material (Media Resource) Taylor's Library-TU 005.268 REC (Browse shelf(Opens below)) CD-ROM 1 Available SOExx,07016,03,GR 1000132806

Revised printing

Welcome. - Tools required. - Typeface conventions. - Icons for insertions. - 1. Introduction to windows concepts. - 2. A skeletal windows applications. - 3. Exploring variations on a window. - 4. Displaying text in a window. 5. Examining a device context in depth. - 6. Graphical output: pixels, lines, and polygons. - 7. Keyboard, mouse, and timer input. - 8. Using controls: overview: static, button, and edit classes. - 9. Using controls: ListBox, ComboBox, ImageList, and TreeView classes. - 10. Using controls: scroll bar, trackbar, up/down, and progress classes. - 11. Dialog boxes. - 12. Menus, accelerators, icons, string resources, and message table resources. - 13. Printing. - 14. Memory management. - 15. Fonts. - 16. Dynamic link libraries. - 17. The multiple document interfaces. - 18. Synchronization. - Appendix A. Ternary raster-operation codes. - Appendix B. Message cracker summary. - Appendix C. windowssx.h.commctrl.h.extensions.h.and tchar.h. - Appendix D. Using #pragma(warning). - Index.