AI game engine programming [electronic resource] / Brian Schwab.
Publication details: Hingham, MA : Charles River Media, c2004.Description: xxix, 594 p. : ill. ; 23 cmSubject(s): Genre/Form: DDC classification:- 794.8/1526 22
- QA76.76.C672 S39 2004eb
| Cover image | Item type | Current library | Home library | Collection | Shelving location | Shelf location | Call number | Materials specified | Vol info | Copy number | Status | Notes | Date due | Barcode | Item holds | Item hold queue priority | Course reserves | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| E-Book | Taylor's Library-TU | 794.8/1526 (Browse shelf(Opens below)) | e-book |
Includes index.
TSLHHL
Electronic reproduction. Palo Alto, Calif. : ebrary, 2009. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.