Game programming gems / edited by Mark A. DeLoura. - Rockland, Mass. : Charles River Media, c2000 - xxvi, 614 p. : ill. (some col.) ; 25 cm. - Game programming gems series .

"In this first volume you will find the combined wisdom of over forty very talented game programmers! These developers have generously come together to share the techniques and insights they developed during long hours in the programming trenches. The topics covered address a broad range of technical problems encountered by game programmers ranging from animation, artificial intelligence, Z-buffering, lighting calculations, and weather effects, to curved surfaces, multiplayer Internet Gaming, and music and sound effects. Whether you are expert or a novice, you will find insightful techniques and tips that will add new dimensions to the characters and 3D environments in your own game creations. These ready-to-implement algorithms will save you hours of programming time and will become an indispensable part of your reference library." - Back cover.

Accompanied by : 1 computer optical disc (4 3/4 in.)


Computer games--Design.
Computer games--Programming.
Computer graphics.

794.81526 / GAM