Game architecture and design / (Record no. 20309)

000 -LEADER
fixed length control field 02286nam a2200253 4500
001 - CONTROL NUMBER
control field vtls002095360
003 - CONTROL NUMBER IDENTIFIER
control field MY-SjTCS
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20200306153420.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 110218s2000 azu 001 eng
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 1576104257
039 #9 - LEVEL OF BIBLIOGRAPHIC CONTROL AND CODING DETAIL [OBSOLETE]
Level of rules in bibliographic description 201909171720
Level of effort used to assign nonsubject heading access points ummi
Level of effort used to assign subject headings 201102181541
Level of effort used to assign classification VLOAD
-- 200407271924
-- VLOAD
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 794.815117
Item number ROL
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Rollings, Andrew,
Dates associated with a name 1972-
9 (RLIN) 12805
245 10 - TITLE STATEMENT
Title Game architecture and design /
Statement of responsibility, etc. Andrew Rollings, Dave Morris.
260 ## - PUBLICATION, DISTRIBUTION, ETC.
Place of publication, distribution, etc. Scottsdale, Ariz. :
Name of publisher, distributor, etc. Coriolis,
Date of publication, distribution, etc. c2000.
300 ## - PHYSICAL DESCRIPTION
Extent xx, 742 p. ;
Dimensions 24 cm.
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Introduction. - Pt. I. Game Design. Ch. 1. First Concept. Ch. 2. Core Design. Ch. 3. Gameplay. Ch. 4. Detailed Design. Ch. 5. Game Balance. Ch. 6. Look and Feel. Ch. 7. Wrapping Up. Ch. 8. The Future of Game Design. - Pt. II. Team Building and Management. Ch.9. Current Methods of Team Management. Ch.10. Roles and Divisions. Ch. 11. The Software Factory. Ch. 12. Milestones And Deadlines. Ch. 13. Procedures and "Proces". Ch. 14. Troubleshooting. Ch.15. The Future of The Industry. - Pt. III. Game Architecture. Ch. 16. Current Developmnt Methods. Ch.17. Initial Design. Ch. 18. Use of Technology. Ch.19. Building Blocks. Ch. 20. Initial Architecture Design. Ch.21. Development. Ch. 22. The Run-Up To Release. Ch. 23. Postmotem. Ch. 24. The Future Of Game Development. - Pt. IV. Appendixes. Appendix A. Sample Game Design Documents. Appendix B. Bibliography And References. - Glossary. - Index.
520 ## - SUMMARY, ETC.
Summary, etc. Games Architecture and Design teaches the craft of design, including gameplay and game balance, team structure and software architecture, as well as more elusive creative concepts such as storytelling and style. This book advocates a rational, design-led approach to developement, aiming primarily for efficiency and the ability to control change using an iterative development cycle. These theories have been applied in practice and have invariably achieved successful results. Now you can apply them to your own game development. - Back cover.
525 ## - SUPPLEMENT NOTE
Supplement note Accompanied by : 1 computer optical disc (4 3/4 in.)
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Computer games.
9 (RLIN) 200261
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Object-oriented programming (Computer science)
9 (RLIN) 200262
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Morris, Dave,
Dates associated with a name 1957-
Relator term (j.a.)
9 (RLIN) 12807
920 ## - Programme
Programme UOSC : 560506, CD560021
999 ## - SYSTEM CONTROL NUMBERS (KOHA)
Koha biblionumber 20309
Koha biblioitemnumber 20309
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Collection code Permanent Location Current Location Date acquired Serial Enumeration / chronology Total Checkouts Barcode Date last seen Date last checked out Copy number Koha item type Public note
          Please fill up online form at https://taylorslibrary.taylors.edu.my/services/external_storage1 Taylor's Library-TU TU External Storage-LCS 2004-07-27 CODISC   1000108957 2019-12-05 2010-04-20 1 Accompanying Material (Media Resource) SOCIT,15008,03,GR