000 -LEADER |
fixed length control field |
01647cam a22002894a 4500 |
001 - CONTROL NUMBER |
control field |
vtls003100514 |
003 - CONTROL NUMBER IDENTIFIER |
control field |
MY-SjTCS |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20200306163355.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
110218s2007 maua 001 0 eng |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
1598633600 (pbk.) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9781598633603 (pbk.) |
035 ## - SYSTEM CONTROL NUMBER |
System control number |
14888221 |
039 #9 - LEVEL OF BIBLIOGRAPHIC CONTROL AND CODING DETAIL [OBSOLETE] |
Level of rules in bibliographic description |
201102181546 |
Level of effort used to assign nonsubject heading access points |
VLOAD |
Level of effort used to assign subject headings |
200810030833 |
Level of effort used to assign classification |
pushpa |
Level of effort used to assign subject headings |
200802010924 |
Level of effort used to assign classification |
pushpa |
Level of effort used to assign subject headings |
200802010853 |
Level of effort used to assign classification |
pushpa |
-- |
200801291614 |
-- |
malathy |
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER |
Classification number |
794.81526 |
Item number |
DAW |
100 1# - MAIN ENTRY--PERSONAL NAME |
Personal name |
Dawson, Mike, |
Dates associated with a name |
1947- |
9 (RLIN) |
28551 |
245 10 - TITLE STATEMENT |
Title |
Beginning C++ through game programming / |
Statement of responsibility, etc. |
Michael Dawson. |
250 ## - EDITION STATEMENT |
Edition statement |
2nd ed. |
260 ## - PUBLICATION, DISTRIBUTION, ETC. |
Place of publication, distribution, etc. |
Boston, MA : |
Name of publisher, distributor, etc. |
Thomson/Course Technology, |
Date of publication, distribution, etc. |
c2007. |
300 ## - PHYSICAL DESCRIPTION |
Extent |
xxii, 361 p. : |
Other physical details |
ill. ; |
Dimensions |
23 cm. + |
Accompanying material |
1 CD-ROM (4 3/4 in.) |
500 ## - GENERAL NOTE |
General note |
Originally published: Beginning C++ game programming, 2004. |
500 ## - GENERAL NOTE |
General note |
Includes index. |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
1. Types, variables, and standard I/O: lost fortune - 2. Truth, branching, and the game loop: guess my number - 3. For loops, strings, and arrays: word jumble - 4. The standard template library: hangman - 5. Functions: mad-lib - 6. References: tic-tac-toe - 7. Pointers: tic-tac-toe 2.0 - 8. Classes: critter caretaker - 9. Advanced classes and dynamic memory: game lobby - 10. Inheritance and polymorphism: blackjack - Appendix A: Your first C++ program - Appendix B: Operator precedence - Appendix C: Keywords - Appendix D: ASCII chart - Appendix E: Escape sequences - Index. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
Computer games |
General subdivision |
Programming. |
9 (RLIN) |
10151 |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
C++ (Computer program language) |
9 (RLIN) |
201752 |
700 1# - ADDED ENTRY--PERSONAL NAME |
Personal name |
Dawson, Mike, |
Dates associated with a name |
1947- |
Title of a work |
Beginning C++ game programming. |
9 (RLIN) |
232284 |
920 ## - Programme |
Programme |
CIT(RMIT) : 547588, CD546446 |
999 ## - SYSTEM CONTROL NUMBERS (KOHA) |
Koha biblionumber |
41601 |
Koha biblioitemnumber |
41601 |