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Basic game design and creation for fun & learning / Nanu Swamy, Naveena Swamy.

By: Swamy, Nanu.
Contributor(s): Swamy, Naveena.
Series: Game development series (Charles River Media (Firm)): Publisher: Hingham, Mass. : Charles River Media, c2006Edition: 1st ed.Description: xxxii, 320 p. : ill. ; 24 cm + 1 CD-ROM (4 3/4 in.).ISBN: 1584504463 (pbk. : alk. paper); 9781584504467 (pbk. : alk. paper).Other title: Basic game design and creation for fun and learning.Subject(s): Computer games -- Design | Object-oriented methods (Computer science)DDC classification: 794.81536
Partial contents:
1. Software installation - 2. Game creation - 3. Using the image and sprite editor - 4. Introduction to object technology - 5. Keyboard control for objects - 6. Creating projectiles - 7. Incorporating multiple levels - 8. Understanding inheritance - 9. Using gravity, paths, timelines, and variables - 10. Debugging common problems - 11. Finishing touches - 12. Platform games - 13. Tips and tricks.
Item type Current location Call number Copy number Status Notes Date due Barcode
Accompanying Material (Media Resource) Taylor's Library-TU
794.81536 SWA (Browse shelf) 1 Available SOCIT,15010,03,GR 1001010693
Main Collection Taylor's Library-TU
794.81536 SWA (Browse shelf) 1 Available SOCIT,15010,03,GR 1001010694

Includes index.

1. Software installation - 2. Game creation - 3. Using the image and sprite editor - 4. Introduction to object technology - 5. Keyboard control for objects - 6. Creating projectiles - 7. Incorporating multiple levels - 8. Understanding inheritance - 9. Using gravity, paths, timelines, and variables - 10. Debugging common problems - 11. Finishing touches - 12. Platform games - 13. Tips and tricks.