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AI game engine programming / Brian Schwab.

By: Schwab, Brian.
Publisher: Boston, MA : Course Technology, Cengage Learning, c2009Edition: 2nd ed.Description: xxx, 710 p. : ill. ; 24 cm. + 1 CD-ROM (4 3/4 in.).ISBN: 9781584505723 (pbk.); 1584505729 (pbk.).Subject(s): Computer games -- Programming | Artificial intelligenceDDC classification: 794.81526
Item type Current location Call number Copy number Status Notes Date due Barcode Remark
Accompanying Material (Media Resource) TU External Storage-LCS
794.81526 SCH 2009 (Browse shelf) 1 Available SOExx,07016,03,CL 1000527077 Please fill up online form at https://taylorslibrary.taylors.edu.my/services/external_storage1
Main Collection TU External Storage-LCS
794.81526 SCH 2009 (Browse shelf) 1 Available SOExx,07016,03,CL 5000145561 Please fill up online form at https://taylorslibrary.taylors.edu.my/services/external_storage1
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794.81526 SAU 2013 Game interface design / 794.81526 SAU 2013 Game interface design / 794.81526 SCH AI game engine programming / 794.81526 SCH 2009 AI game engine programming / 794.81526 SCH 2009 AI game engine programming / 794.81526 SEI 2014 HTML5 games : 794.81526 SEI 2014 HTML5 games :

Includes bibliographical references and index.