Black art of 3D game progrqamming : writing your own high-speed 3D polygon video games in C / Andre LaMothe; foreward by Steve Wozniak.
By: Lamothe, Andre.
Publisher: Corte Madre, Calif. : Waite Group Press; c1995Description: xxix, 1174 p. ; 23 cm.ISBN: 1571690042.Subject(s): Computer games -- Programming | Three-dimensional display systemsDDC classification: 006.6Item type | Current location | Call number | Copy number | Status | Notes | Date due | Barcode | Remark |
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Accompanying Material (Media Resource) | TU External Storage-LCS | 006.6 LAM (Browse shelf) | 1 | Available | SABDx,27000,02,GR | 1000104027 | Please fill up online form at https://taylorslibrary.taylors.edu.my/services/external_storage1 |
Includes index.
Accompanied by : 1 computer laser optical disc (4 3/4 in.)