3D game environments : create professional 3D game worlds / Luke Ahearn.
Series: An A K Peters bookPublisher: Boca Raton ; London ; New York : CRC Press, Taylor & Francis Group, [2017]Copyright date: 2017Edition: Second editionDescription: 1 online resource (xxx, 331 pages) : illustrationsContent type:- text
- computer
- online resource
- 9781317418153 (e-book)
- Three dimentional game environments
- 794.81526 23
| Cover image | Item type | Current library | Home library | Collection | Shelving location | Shelf location | Call number | Materials specified | Vol info | Copy number | Status | Notes | Date due | Barcode | Item holds | Item hold queue priority | Course reserves | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Main Collection | Taylor's Library-Perpetual(TC) | 794.81526 (Browse shelf(Opens below)) | e-book | SDPSx,88400,03,RM,PPT |
Browsing Taylor's Library-TC shelves Close shelf browser (Hides shelf browser)
| 794.8 GAL 2016 Preproduction blueprint : | 794.8 GAL 2016 Preproduction blueprint : | 794.81 MIT 2012 Game design essentials / | 794.81526 3D game environments : | 794.815265 ALE 2012 Beginning iOS game development / | 794.816693 GAU Building interactive worlds in 3D : | 794.816693 GAU Building interactive worlds in 3D : |
Includes index.
Description based on print version record.
Electronic reproduction. Ann Arbor, MI : ProQuest, 2018. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.