The zen of direct3D game programming / Peter Walsh.
By: Walsh, Peter.
Series: Prima Tech's game development series. Publisher: Roseville, Calif. : Prima Tech, c2001Description: xxxii, 863 p. : ill. ; 23 cm.ISBN: 0761534296.Subject(s): Direct3D | Computer games -- Programming | Three-dimensional display systemsDDC classification: 794.81526 Summary: " Whether you're a professional programmer looking to get up to speed on DirectX 8.0 or a hobbyist new to game programming, this book will be your ultimate guide to programming amazing 3D computer graphics with Microsoft Direst3D 8.0! The Zen of Direct3D Game Programming is a solid introduction to interactive entertainment engineering, Windows programming, and advanced graphical techniques. Instead you'll find deep coverage of 2D graphics, including using double buffering, page flipping, programming a bitmap font engine, and creating a Quake-style programmable console. Read on to learn sophisticated 3D graphics programming techniques such as bilinear filtering, texturing, materials, lights, and how to develop an object orientated frame based object hierarchy in order to simulate amazingly realistic animation effects." - Back cover.Item type | Current location | Shelf location | Call number | Copy number | Status | Notes | Date due | Barcode | Remark |
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Main Collection | Taylor's Library-TU |
Floor 4, Shelf Transit , Side 1, TierNo 4, BayNo 7 |
794.81526 WAL (Browse shelf) | 1 | Available | SOCIT,15010,03,GR | 5000072824 | ||
Accompanying Material (Media Resource) | TU External Storage-LCS | 794.81526 WAL (Browse shelf) | 1 | Available | SOCIT,15010,03,GR | 1000115380 | Please fill up online form at https://taylorslibrary.taylors.edu.my/services/external_storage1 | ||
Main Collection | TU External Storage-LCS | 794.81526 WAL (Browse shelf) | 1 | Available | SOCIT,15010,03,GR | 1000115378 | Please fill up online form at https://taylorslibrary.taylors.edu.my/services/external_storage1 | ||
Accompanying Material (Media Resource) | TU External Storage-LCS | 794.81526 WAL (Browse shelf) | 1 | Available | SOCIT,15010,03,GR | 1000108958 | Please fill up online form at https://taylorslibrary.taylors.edu.my/services/external_storage1 |
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794.81526 VAN 2008 Essential mathematics for games and interactive applications : | 794.81526 VAN 2008 Essential mathematics for games and interactive applications : | 794.81526 WAL The zen of direct3D game programming / | 794.81526 WAL The zen of direct3D game programming / | 794.81526 WAL The zen of direct3D game programming / | 794.81526 WAL The zen of direct3D game programming / | 794.81526 WIE 2011 Unity iOS essentials : |
" Whether you're a professional programmer looking to get up to speed on DirectX 8.0 or a hobbyist new to game programming, this book will be your ultimate guide to programming amazing 3D computer graphics with Microsoft Direst3D 8.0! The Zen of Direct3D Game Programming is a solid introduction to interactive entertainment engineering, Windows programming, and advanced graphical techniques. Instead you'll find deep coverage of 2D graphics, including using double buffering, page flipping, programming a bitmap font engine, and creating a Quake-style programmable console. Read on to learn sophisticated 3D graphics programming techniques such as bilinear filtering, texturing, materials, lights, and how to develop an object orientated frame based object hierarchy in order to simulate amazingly realistic animation effects." - Back cover.
Accompanied by : 1 computer optical disc (4 3/4 in.)