Introduction to computer game programming with DirectX 8.0 / by Ian Parberry.
By: Parberry, Ian.
Publisher: Plano, Tex. : Wordware Pub., c2001Description: xviii, 285 p. : ill. ; 25 cm.ISBN: 1556228104.Subject(s): DirectX | Computer games -- ProgrammingDDC classification: 794.8167768 Summary: "This book provides beginning programmers with the foundations of computer game programming using microsoft's DirectX 8.0 software. Computer science professor Ian Parberry details the construction of a game demo in sequential stages using DirectDraw, DirectSound, and the Windows API, including a detailed explanation of the program's C++ code. The appendixes discuss changing resolution and color depth and adding multimedia in the form of AVI moves and MIDI music." - Back cover.Item type | Current location | Call number | Copy number | Status | Notes | Date due | Barcode | Remark |
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Accompanying Material (Media Resource) | TU External Storage-LCS | 794.8167768 PAR (Browse shelf) | 1 | Available | SOCIT,15008,02,GR | 1000109116 | Please fill up online form at https://taylorslibrary.taylors.edu.my/services/external_storage1 | |
Accompanying Material (Media Resource) | TU External Storage-LCS | 794.8167768 PAR (Browse shelf) | 1 | Available | SOCIT,15008,02,GR | 1000109115 | Please fill up online form at https://taylorslibrary.taylors.edu.my/services/external_storage1 |
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794.8167768 MAC Special effects game programming with DirectX / | 794.8167768 PAR Introduction to computer game programming with DirectX 8.0 / | 794.8167768 PAR Introduction to computer game programming with DirectX 8.0 / | 794.8167768 PAR Introduction to computer game programming with DirectX 8.0 / | 794.8167768 PAR Introduction to computer game programming with DirectX 8.0 / | 794.816787 MAK Macromedia Flash MX game design demystified : | 794.816787 MAK Macromedia Flash MX game design demystified : |
"This book provides beginning programmers with the foundations of computer game programming using microsoft's DirectX 8.0 software. Computer science professor Ian Parberry details the construction of a game demo in sequential stages using DirectDraw, DirectSound, and the Windows API, including a detailed explanation of the program's C++ code. The appendixes discuss changing resolution and color depth and adding multimedia in the form of AVI moves and MIDI music." - Back cover.
Accompanied by : 1 computer optical disc (4 3/4 in.) : Introduction to computer game programming with DirectX 8.0 : companion CD-ROM.