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3D graphics : tutorial collection / edited by R. Shamms Mortier

Contributor(s): Mortier, Shamms [(ed.)].
Series: Charles River Media graphics. Publisher: Rockland, Mass. : Charles River Media, c2001Description: xxv, 365 p. : ill. ; 24 cm. + 1 electronic optical disc (CD-ROM) (4 3/4 in.).ISBN: 1584500107.Other title: Three-dimensional graphics : tutorial collection.Subject(s): Computer animation | Computer graphics | Three-dimensional display systemsDDC classification: 006.693
Contents:
Ch. 23. Clay Creations in Max. Ch. 24. ElectricImage Use-As-Value Option. Ch. 25. ElectricImage Tessellation and You: Part 1. Ch. 26. ElectricImage Modeler Tessellation and You: Part 2. Ch. 27. Form.Z Modeling Using the Patch Tool. Ch. 28. Creating Landscapes Using FormZ. Ch. 29. Using LightWave 3D Procedural Texture Maps. Ch. 30. Using Lofting To Model Detailed Architecture in LightWave 3D. Ch. 31. 4th of July Fireworks in Lightwave 6. Ch. 32. A Tiny Animation with Maya. Ch. 33. Landing Field with Maya. Ch. 34. Pixels Tutorial: Creating a Head in Pixels:3D. Ch. 35. Rotocruiser 1200-Using Rhinoceros 3D. Ch. 36. A Close-Up onLofting-Using Rhinoceros 3D. 37. So Many Droids, So Little Time (Strata StudioPro 2.5). Ch. 38. Creating Realistic Ocean Water with TrueSpace. Ch. 39. Vic Disco-A Study in TrueSpace Visual Effects. - Section III. Other Topics of Interest. Ch. 40. 3D Lighting. Ch. 41. On the Web, No One Hear You Scream: Tools For Writing Games With Script . - Section IV. Extras. Ch. 42. Jack O'Rachnid (3D Studio Max). Ch. 43. Creating ELEE Phantoosy with 3D Studio Max. Ch. 44. Primitive & Boolean Modeling With Carrara. Ch. 46. Creating A 3D Talking Announcer in 3D Studio Max: Part 3. Ch. 47. Creating a DHTML Animation Using Netscape. - Appendix A. What's on the CD? - Appendix B. Vendor Contract Info. - Glossary. - Index.
Foreword. - Introduction. - Author Biographies. - Section 1. 2D Graphics: What's In This Section. Ch. 1. Photoshop-Image Composing. Ch. 2. Photoshop - Pixel Putty. Ch. 3. Photoshop in 3D. Ch. 4. Creating Patterns with Text in Adobe Illustrator. - Section II. 3D Graphics & Animation. Ch. 5. Modeling Insect Antenna with Animation:Master. Ch. 6. Insects II With Animation:Master. Ch. 7. Creating a Poser/Bryce Scene. Ch. 8. Using the "Conform To" Option in Poser. Ch.9. ArtBeats/Canoma Urban Environments for Bryce. Ch. 10. Bryce to Poser Figure Parts. Ch. 11. Media Transformation Image Making Using Bryce 3D, Photshop, and Andromeda's Cutline Filter. Ch. 12. Using BSmooth for Bryce. Ch. 13. Modeling Gotham City in 3D Using Canoma. Ch. 14. RayDream Studio Tutorial: Alien 1. Ch. 15. The Old Man: A RayDream/Carrara or Poser Project. Ch. 16. Carrara Tutorial: Special FX: Exhaust. Ch. 17. Anatomy of the Hop in Cinema4D XL v6. Ch. 18. HyperNurbs and the Anatomy of the Flight Cycle in C4D V6. Ch. 19. 3D MAX 3.0 Tutorial: Leonardo's Flying Machine. Ch. 20. Animating Leonardo's Flying Machine Using 3D's MAX 3.0. Ch. 21. Creating a Talking Announcer in 3D Studio MAX Part 1 : Modeling Templates. Ch. 22. Creating A Talking Announcer in 3D Studio MAX Part 2 : Modeling.
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Ch. 23. Clay Creations in Max. Ch. 24. ElectricImage Use-As-Value Option. Ch. 25. ElectricImage Tessellation and You: Part 1. Ch. 26. ElectricImage Modeler Tessellation and You: Part 2. Ch. 27. Form.Z Modeling Using the Patch Tool. Ch. 28. Creating Landscapes Using FormZ. Ch. 29. Using LightWave 3D Procedural Texture Maps. Ch. 30. Using Lofting To Model Detailed Architecture in LightWave 3D. Ch. 31. 4th of July Fireworks in Lightwave 6. Ch. 32. A Tiny Animation with Maya. Ch. 33. Landing Field with Maya. Ch. 34. Pixels Tutorial: Creating a Head in Pixels:3D. Ch. 35. Rotocruiser 1200-Using Rhinoceros 3D. Ch. 36. A Close-Up onLofting-Using Rhinoceros 3D. 37. So Many Droids, So Little Time (Strata StudioPro 2.5). Ch. 38. Creating Realistic Ocean Water with TrueSpace. Ch. 39. Vic Disco-A Study in TrueSpace Visual Effects. - Section III. Other Topics of Interest. Ch. 40. 3D Lighting. Ch. 41. On the Web, No One Hear You Scream: Tools For Writing Games With Script . - Section IV. Extras. Ch. 42. Jack O'Rachnid (3D Studio Max). Ch. 43. Creating ELEE Phantoosy with 3D Studio Max. Ch. 44. Primitive & Boolean Modeling With Carrara. Ch. 46. Creating A 3D Talking Announcer in 3D Studio Max: Part 3. Ch. 47. Creating a DHTML Animation Using Netscape. - Appendix A. What's on the CD? - Appendix B. Vendor Contract Info. - Glossary. - Index.

Foreword. - Introduction. - Author Biographies. - Section 1. 2D Graphics: What's In This Section. Ch. 1. Photoshop-Image Composing. Ch. 2. Photoshop - Pixel Putty. Ch. 3. Photoshop in 3D. Ch. 4. Creating Patterns with Text in Adobe Illustrator. - Section II. 3D Graphics & Animation. Ch. 5. Modeling Insect Antenna with Animation:Master. Ch. 6. Insects II With Animation:Master. Ch. 7. Creating a Poser/Bryce Scene. Ch. 8. Using the "Conform To" Option in Poser. Ch.9. ArtBeats/Canoma Urban Environments for Bryce. Ch. 10. Bryce to Poser Figure Parts. Ch. 11. Media Transformation Image Making Using Bryce 3D, Photshop, and Andromeda's Cutline Filter. Ch. 12. Using BSmooth for Bryce. Ch. 13. Modeling Gotham City in 3D Using Canoma. Ch. 14. RayDream Studio Tutorial: Alien 1. Ch. 15. The Old Man: A RayDream/Carrara or Poser Project. Ch. 16. Carrara Tutorial: Special FX: Exhaust. Ch. 17. Anatomy of the Hop in Cinema4D XL v6. Ch. 18. HyperNurbs and the Anatomy of the Flight Cycle in C4D V6. Ch. 19. 3D MAX 3.0 Tutorial: Leonardo's Flying Machine. Ch. 20. Animating Leonardo's Flying Machine Using 3D's MAX 3.0. Ch. 21. Creating a Talking Announcer in 3D Studio MAX Part 1 : Modeling Templates. Ch. 22. Creating A Talking Announcer in 3D Studio MAX Part 2 : Modeling.