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Learning computer programming : it's not about languages / Mary E. Farrell

By: Farrell, Mary.
Publisher: Hingham, Mass. : Charles River Media, c2002Description: xxiii, 374 p. : ill. ; 24 cm. + 1 electronic optical disc (CD-ROM) (4 3/4 in.).ISBN: 1584500611.Subject(s): Microsoft Windows (Computer file)DDC classification: 005.1
Contents:
Preface. - Acknowledgment. - 1. First Things First. - 2. Variables: The Holders of Information. - 3. Everything You Ever Wanted to Know About Operators. - 4. Programming: It's Now Or Never! - 5. True Or False: The Basis For All Decisions. - 6. Loops or How To Spin Effectively. - 7. Function Calls: That's What Its All About, Get Somebody Else To Do The Work. - 8. Using Functions in Graphics. - 9. Running Out of Holders? Its Time For the Array. - 10. But What If Things Are Different? - Structures/Records and Fields. 11. Dealing With The Outside World: Files. - 12. Pointers: Who Is Looking At Whom? - 13. Searching: Did You Find It Yet? - 14. Let's Put Things In Order: Sorting. - 15. Recursion: Calling Yourself Over and Over Again. - 16. HTML: High Level Languages and Why They Are So Easy! - 17. C++: Objects First, Classes Later!. - 18. Java: It Sounds Great But What Does It Do? - Appendix A. Career Opportunities. - Appendix B. About the CD-ROM. - Appendix C. Ascii Chart. - Glossary. - Index. - Java Disclaimer.
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Accompanying Material (Media Resource) TU External Storage-LCS
005.1 FAR (Browse shelf) 1 Available SOCIT,15008,03,GR 1000121865 Please fill up online form at https://taylorslibrary.taylors.edu.my/services/external_storage1

"CyberRookies" - Cover

Preface. - Acknowledgment. - 1. First Things First. - 2. Variables: The Holders of Information. - 3. Everything You Ever Wanted to Know About Operators. - 4. Programming: It's Now Or Never! - 5. True Or False: The Basis For All Decisions. - 6. Loops or How To Spin Effectively. - 7. Function Calls: That's What Its All About, Get Somebody Else To Do The Work. - 8. Using Functions in Graphics. - 9. Running Out of Holders? Its Time For the Array. - 10. But What If Things Are Different? - Structures/Records and Fields. 11. Dealing With The Outside World: Files. - 12. Pointers: Who Is Looking At Whom? - 13. Searching: Did You Find It Yet? - 14. Let's Put Things In Order: Sorting. - 15. Recursion: Calling Yourself Over and Over Again. - 16. HTML: High Level Languages and Why They Are So Easy! - 17. C++: Objects First, Classes Later!. - 18. Java: It Sounds Great But What Does It Do? - Appendix A. Career Opportunities. - Appendix B. About the CD-ROM. - Appendix C. Ascii Chart. - Glossary. - Index. - Java Disclaimer.