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Learning Maya 7. The modeling & animation handbook / Alias/ Learning Tools ; [foreword by Doug Walker]

Series: Alias / Learning tools. Publisher: Toronto, Ont. : Alias, 2005Description: 741, [4] p. : col. ill. ; 23 cm. + 1 DVD-ROM (4 3/4 in.).ISBN: 1894893875 (pbk.).Other title: Learning Maya 7. Modeling and animation handbook.Subject(s): Maya (Computer file) | Computer animation | Three-dimensional display systemsDDC classification: 006.696 Summary: What you will learn: Model organic characters with polygons and NURBS, Model in-organic props with Subdivision Surfaces, Understand skeletons, Create joint orientation, Work with inverse kinematics, Setup an arm, a spine and a bi-ped's lower body, Work with blend shapes, Skin your character, Create constraints, Create a walk cycle, Animate your character, Gain a better understanding of production pipelines by importing your character into Alias MotionBuilder
Item type Current location Shelf location Call number Copy number Status Notes Date due Barcode
Accompanying Material (Media Resource) Taylor's Library-TU
006.696 LEA (Browse shelf) 1 Available SOCIT,15011,03,GR 1001005153
Main Collection Taylor's Library-TU

Floor 3, Shelf 2 , Side 1, TierNo 5, BayNo 2

006.696 LEA (Browse shelf) 1 Available SOCIT,15011,03,GR 5000047994
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006.696 LAN 2011 Maya studio projects : 006.696 LAN 2011 Maya studio projects : 006.696 LEA Learning Maya 7. 006.696 LEA Learning Maya 7. 006.696 LEA Learning Maya 7. 006.696 LEA Learning Maya 7. 006.696 LEA Learning Maya 7

Requirements to use: Maya Complete 7 or Maya Personal Learning Edition, DVD drive, prerequisite: Learning May 7. Foundation

DVD-ROM bonus features: lesson support files, instructor- led overviews/guide for projects in book, interview with Cathy McGinnis (Alias instructor), excerpt from Sony Pictures Imageworks' short The ChubbChubbs!, Turbo Squid 3D models

"Based on the Academy Award winning animated short The ChubbChubbs! from Sony Pictures Imageworks"--Cover

What you will learn: Model organic characters with polygons and NURBS, Model in-organic props with Subdivision Surfaces, Understand skeletons, Create joint orientation, Work with inverse kinematics, Setup an arm, a spine and a bi-ped's lower body, Work with blend shapes, Skin your character, Create constraints, Create a walk cycle, Animate your character, Gain a better understanding of production pipelines by importing your character into Alias MotionBuilder