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Macromedia Flash MX game design demystified : the official guide to creating games with Flash / Jobe Makar.

By: Makar, Jobe.
Publisher: Berkeley, Calif. : Macromedia Press : Peachpit Press, c2003Description: xx, 626 p. : ill. ; 23 cm. + 1 CD-ROM (4 3/4 in.).ISBN: 0201770210 (pbk.).Subject(s): Flash (Computer file) | Computer animation | Computer games -- ProgrammingDDC classification: 794.816787
Contents:
Introduction. - Pt. 1 : Getting Started With Flash Game Design. Ch. 1 : First Steps. Ch. 2 : The Plan: From Idea to Design. - Pt. 2 : Examining The Nuts and Bolts. Ch. 3 : Trigonometry 101. Ch. 4 : Basic Physics. Ch. 5 : Collision Detection. Ch. 6 : Collision Reactions. Ch. 7 : Title-Based Worlds. Ch. 8 : The Isometric Worldview. Ch. 9 : Artificial Intelligence. Ch. 10 : Using a High Score List. Ch. 11 : Graphics in Game. Ch. 12 : The Sound of Games. Ch. 13 : Dissecting a Chat. - Pt. 3 : The Games. Ch. 14 : Word Search. Ch. 15 : Ice World: A Platform Game. Ch. 16 : Pinball. Ch. 17 : Tic-Tac-Toe : Your First Multiplayer Game. Ch. 18 : 9-Ball. Ch. 19 : Don't Fall!. - Appendixes. Appendix A : Protecting Your Game. Appendix B : Multiuser Servers. Appendix C : The ElectroServerAS Object. Appendix D : XML Basics in Flash. Appendix E : Developer Resources. Appendix F : Other Games. - Index.
Item type Current location Call number Copy number Status Notes Date due Barcode Remark
Accompanying Material (Media Resource) TU External Storage-LCS
794.816787 MAK (Browse shelf) 1 Available SOCIT,15008,03,GR 1000117060 Please fill up online form at https://taylorslibrary.taylors.edu.my/services/external_storage1

Includes index.

Introduction. - Pt. 1 : Getting Started With Flash Game Design. Ch. 1 : First Steps. Ch. 2 : The Plan: From Idea to Design. - Pt. 2 : Examining The Nuts and Bolts. Ch. 3 : Trigonometry 101. Ch. 4 : Basic Physics. Ch. 5 : Collision Detection. Ch. 6 : Collision Reactions. Ch. 7 : Title-Based Worlds. Ch. 8 : The Isometric Worldview. Ch. 9 : Artificial Intelligence. Ch. 10 : Using a High Score List. Ch. 11 : Graphics in Game. Ch. 12 : The Sound of Games. Ch. 13 : Dissecting a Chat. - Pt. 3 : The Games. Ch. 14 : Word Search. Ch. 15 : Ice World: A Platform Game. Ch. 16 : Pinball. Ch. 17 : Tic-Tac-Toe : Your First Multiplayer Game. Ch. 18 : 9-Ball. Ch. 19 : Don't Fall!. - Appendixes. Appendix A : Protecting Your Game. Appendix B : Multiuser Servers. Appendix C : The ElectroServerAS Object. Appendix D : XML Basics in Flash. Appendix E : Developer Resources. Appendix F : Other Games. - Index.