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Embedded systems design / Steve Heath.

By: Heath, Steve.
Publisher: Oxford ; Boston : Newnes, 2003Edition: 2nd ed.Description: xviii, 430 p. : ill. ; 25 cm.ISBN: 0750655461 (pbk.).Subject(s): Embedded computer systems -- Design and constructionDDC classification: 004.16
Contents:
Preface. - Acknowledgements. - 1. What is an embedded system? - 2. Embedded processors. - 3. Memory systems. - 4. Basic peripherals. - 5. Interfacing to the analogue world. - 6. Interrupts and exceptions. - 7. Real-time operating systems. - 8. Writing software for embedded systems. - 9. Emulation and debugging techniques. - 10. Buffering and other data structures. - 11. Memory and performance trade-offs. - 12. Software examples. - 13. Design examples. - 14. Real-time without a RTOS. - Index.
Item type Current location Call number Copy number Status Notes Date due Barcode Remark
Main Collection Taylor's Library-TU
004.16 HEA (Browse shelf) 1 Available SOExx,07015,03,RM 5000076203
Main Collection TU External Storage-Block E
004.16 HEA (Browse shelf) 1 Stackroom SOExx,07015,03,RM 5000072825 Please fill up online form at https://taylorslibrary.taylors.edu.my/services/external_storage1
Main Collection TU External Storage-Block E
004.16 HEA (Browse shelf) 1 Stackroom SOExx,07015,03,RM 5000072839 Please fill up online form at https://taylorslibrary.taylors.edu.my/services/external_storage1

Preface. - Acknowledgements. - 1. What is an embedded system? - 2. Embedded processors. - 3. Memory systems. - 4. Basic peripherals. - 5. Interfacing to the analogue world. - 6. Interrupts and exceptions. - 7. Real-time operating systems. - 8. Writing software for embedded systems. - 9. Emulation and debugging techniques. - 10. Buffering and other data structures. - 11. Memory and performance trade-offs. - 12. Software examples. - 13. Design examples. - 14. Real-time without a RTOS. - Index.