3D game engine architecture : engineering real-time applications with Wild Magic / David H. Eberly.
By: Eberly, David H.
Series: Morgan Kaufmann series in interactive 3D technology: Publisher: Amsterdam ; Boston: Elsevier/Morgan Kaufmann, c2005Description: xv, 736 p. : ill. (some col.) ; 25 cm. + 1 CD-ROM (4 3/4 in.).ISBN: 9780122290640 (hbk.); 012229064X (hbk.).Subject(s): Computer games -- Programming | Computer graphics | Three-dimensional display systems | Real-time programmingDDC classification: 794.81526Item type | Current location | Call number | Copy number | Status | Notes | Date due | Barcode | Remark |
---|---|---|---|---|---|---|---|---|
Accompanying Material (Media Resource) | TU External Storage-LCS | 794.81526 EBE 2005 (Browse shelf) | 1 | Available | SOCIT,15011,03,CL | 1000523826 | Please fill up online form at https://taylorslibrary.taylors.edu.my/services/external_storage1 |
Includes bibliographical references and index.