Getting started in ZBrush : an introduction to digital sculpting and illustration / Greg Johnson.
Publisher: New York ; London : Focal Press, Taylor Francis Group, 2014Description: xiii, 315 pages : illustrations ; 24 cmContent type:- text
- still image
- unmediated
- volume
- 9780415705141
- 006.693 JOH 2014
| Cover image | Item type | Current library | Home library | Collection | Shelving location | Shelf location | Call number | Materials specified | Vol info | Copy number | Status | Notes | Date due | Barcode | Item holds | Item hold queue priority | Course reserves | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Main Collection | Taylor's Library-TU |
Floor 3, Shelf 2 , Side 1, TierNo 4, BayNo 2 |
006.693 JOH 2014 (Browse shelf(Opens below)) | 1 | Available | TDSxx,92610,03,RM | 5000168294 |
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| 006.693 HAR 2012 Mastering Autodesk 3ds Max 2013 / | 006.693 HAW OpenGL game programming / | 006.693 HAW OpenGL game programming / | 006.693 JOH 2014 Getting started in ZBrush : | 006.693 JOH 2014 Getting started in ZBrush : | 006.693 KEL 2013 Maya visual effects : | 006.693 KEL 2013 Maya visual effects : |
Includes index.