Walker, Chad Gregory, 1976-

Game modeling using low polygon techniques / Chad and Eric Walker - Hingham, Mass : Charles River Media, c2001 - xvi, 353 p. : ill. ; 24 cm. + 1 electronic optical disc (CD-ROM) (4 3/4 in.) - Charles River Media graphics .

Pt. 1 : Concept Art. Ch. 1 : Sketching Basics. Ch. 2 : Sketching Characters. Ch. 3 : Sketching Vehicles. - Pt. 2 : Modeling In 3D. Ch. 4 : Introduction To Low Polygon Techniques. Ch. 5 : Modeling The Characters. Ch. 6 : Modeling Vehicles. - PT. 3 : U.V. Mapping Coordinates. Ch. 7 : Mapping Characters. Ch. 8 : U.V. Mappin Vehicles. - Pt. 4 : Textures. Ch. 9 : Introduction To Textures. Ch. 10 : Texturing Characters. Ch. 11. Texturing Vehicles. - Pt. 5 : Final Project. Ch. 12 : Putting It All Together. Ch. 13 : Tips And Techniques List. - Appendix A : About The CD-ROM. - Index.

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Artists' preparatory studies.
Computer art--Technique.
Three-dimensional imaging.

794.81 / WAL