TY - BOOK AU - Walker,Chad Gregory AU - Walker,George Eric TI - Game modeling using low polygon techniques SN - 1584500557 U1 - 794.81 PY - 2001/// CY - Hingham, Mass PB - Charles River Media KW - Artists' preparatory studies KW - Computer art KW - Technique KW - Three-dimensional imaging N1 - Pt. 1 : Concept Art. Ch. 1 : Sketching Basics. Ch. 2 : Sketching Characters. Ch. 3 : Sketching Vehicles. - Pt. 2 : Modeling In 3D. Ch. 4 : Introduction To Low Polygon Techniques. Ch. 5 : Modeling The Characters. Ch. 6 : Modeling Vehicles. - PT. 3 : U.V. Mapping Coordinates. Ch. 7 : Mapping Characters. Ch. 8 : U.V. Mappin Vehicles. - Pt. 4 : Textures. Ch. 9 : Introduction To Textures. Ch. 10 : Texturing Characters. Ch. 11. Texturing Vehicles. - Pt. 5 : Final Project. Ch. 12 : Putting It All Together. Ch. 13 : Tips And Techniques List. - Appendix A : About The CD-ROM. - Index ER -