Lott, Joey.

Flash 8 ActionScript bible / Joey Lott and Robert Reinhardt. - Indianapolis, IN : Wiley Pub., c2006. - xxviii, 836 p. : ill. ; 24 cm.

Includes index.

Part 1 : Getting started with flash 8 actionscript - 1. Introducing Flash 8 - 2. Learning ActionScript basics - 3. Constructing ActionScript - 4. Working with functions - 5. Getting to know objects - 6. Dubugging and error handling -- Part II: Using core classes: 7. Working with arrays - 8. Using numbers - 9. Using math - 10. Working with dates and times - 11. Working with strings - 12. Applying regular expressions -- Part III : Working with display objects: 13. Using display objects - 14. Working with movie clips - 15. Drawing programmatically - 16. Transforming colors - 17. Applying filters - 18. Using the Bitmap API - 19. Working with text fields and selectiion - 20. Formatting text -- Part IV : Scripting player control : 21. Managing mouse and key interactivity - 22. Working with the stage - 23. Using context menus - 24. Understanding the capabilities and security objects - 25. Printing -- Part V: Working with media: 26. Programming sound - 27. Managing video - Part VI: Using components : 28. Using UI components - 29. Styling UI components - 30. Creating custom components -- Part VII: Managing data: 31. Using shared objects - 32. Understanding LocalConnection objects - 33. Programming with the XML and oadvars classes - 34. Using persistent socket communications - 35. Using web services - 36. Introducing flash remoting - 37. Managing file uploads and downloads -- Part VIII: Working with flash in context : 38. Working with flash in the Web Browser - 39. Making movies Accessible and universal - 40. Scripting for the flash stand-alone player - Index.

047177197X (paper/website)


Flash (Computer file)


Computer animation.
Web sites--Design.
ActionScript (Computer program language)

006.696 / LOT