Eberly, David H.

3D game engine architecture : engineering real-time applications with Wild Magic / David H. Eberly. - Amsterdam ; Boston: Elsevier/Morgan Kaufmann, c2005. - xv, 736 p. : ill. (some col.) ; 25 cm. + 1 CD-ROM (4 3/4 in.) - Morgan Kaufmann series in interactive 3D technology . - Morgan Kaufmann series in interactive 3D technology. .

Includes bibliographical references and index.

9780122290640 (hbk.) 012229064X (hbk.)


Computer games--Programming.
Computer graphics.
Three-dimensional display systems.
Real-time programming.

794.81526 / EBE 2005