TY - BOOK AU - Allen,Eric M. AU - Murdock,Kelly TI - Body language: advanced 3D character rigging T2 - Sybex serious skills SN - 9780470173879 (pbk.) U1 - 006.696 PY - 2008/// CY - Indianapolis, Ind. PB - Wiley Pub. KW - Rigging (Computer animation) KW - Characters and characteristics KW - Computer simulation KW - Three-dimensional imaging N1 - Includes index; The vehicle to get you there : applications and approaches -- Getting to know you : Maya's interface -- Rigging that's right : rigging concepts you need to know -- Torso rigging techniques -- Creating contrapposto : perfecting pelvis rigging -- Arms of mass deformation : real and unreal arm creation -- Getting a leg up on the competition : understanding legs and feet -- Hands that grab your attention : hand rigging techniques -- A head above the rest : controlling the head and neck -- What are you looking at? : realistic eyes -- Show your teeth : creating the mouth and jaw -- Can't you see what I'm saying? : logical viseme creation -- Control that face of yours : working with expressions and facial user interfaces -- Deforming and organizing your rig -- Mel scripting : an introduction -- UV mapping and UVlayout -- Maya muscle -- The skinny on skinning : effective surface attachment -- Implementing a character pipeline : pipeline in a box ER -