ShaderX3 advanced rendering with DirectX and OpenGL / [electronic resource] : edited by Wolfgang Engel. - Hingham, Mass. : Charles River Media, c2005. - xxiii, 630 p. : ill. (some col.). - Shaderx series . - Shaderx series. .

Includes bibliographical references and index.


Electronic reproduction.
Palo Alto, Calif. :
ebrary,
2009.
Available via World Wide Web.
Access may be limited to ebrary affiliated libraries.






DirectX.
OpenGL.


Computer games--Programming.
Computer graphics.
Three-dimensional display systems.


Electronic books.

QA76.76.C672 / S49 2005eb

794.8/1526