ShaderX3 advanced rendering with DirectX and OpenGL / [electronic resource] :
edited by Wolfgang Engel.
- Hingham, Mass. : Charles River Media, c2005.
- xxiii, 630 p. : ill. (some col.).
- Shaderx series .
- Shaderx series. .
Includes bibliographical references and index.
Electronic reproduction. Palo Alto, Calif. : ebrary, 2009. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.