The Maya 6 handbook [electronic resource] /
Adam Watkins, Christopher Neuhahn.
- 1st ed.
- Hingham, Mass. : Charles River Media, c2005.
- xvi, 399 p. : ill. ; 24 cm.
Includes index.
Maya work flow and interface -- Getting started with modeling -- NURBS and component-level editing -- NURBS continued -- Component level editing and Booleans -- Subdivision modeling -- Materials and texturing -- Custom texture maps in materials -- Lighting and rendering -- Rigging the bird for animation -- Animation -- Which hardware to use? -- Customizing the Maya user interface -- Creating effective texture maps.
Electronic reproduction. Palo Alto, Calif. : ebrary, 2009. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.