TY - BOOK AU - Smed,Jouni AU - Hakonen,Harri TI - Algorithms and networking for computer games SN - 0470018127 (cloth : alk. paper) U1 - 794.81526 PY - 2006/// CY - Chichester, England, Hoboken, NJ PB - Wiley KW - Computer games KW - Programming KW - Computer algorithms N1 - Includes bibliographical references (p. [247]-254) and index; 1. Introduction - 2. Random numbers - 3. Tournaments - 4. Game trees - 5. Path finding - 6. Decision-making - 7. Modelling uncertainty - 8. Communication layers - 9. Compensating resource limitations - 10. Cheating prevention - A. Pseudo-code conventions ER -