ZBrush digital sculpting human anatomy /
Scott Spencer ; [with Eric Keller and Paul Gaboury].
- Indianapolis, Ind. : Wiley Pub., c2010.
- xvii, 397 p. : ill. (some col.) ; 26 cm. + 1 DVD-ROM (4 3/4 in.).
- Serious skills .
- Serious skills. .
Includes index.
Blocking in the mesh -- Gesture and masses -- The head and neck -- The torso -- The arms -- The pelvis and legs -- Hands, feet, and figure finish -- Remeshing -- Texturing -- Creating a costume.
System requirements for accompanying computer disc: Pentium 4 or newer processor with optional multithreading or hyperthreading capabilities; 1024 MB RAM, preferably 2048 MB for working with multi-million-ply meshes; Microsoft Windows XP, 2000 or Vista; Internet connection; DVD-ROM drive; Apple QuickTime 7.0 or later. For Mac: Intel-based running Windows emulation software such as Boot Camp or Parallels; but, stability an issue with ZBrush plug-ins such as ZMapper.