TY - ADVS AU - Chandler,Heather Maxwell TI - Game Development T2 - Ebook lectures SN - 9780763776350 U1 - 794.81526 PY - 2010/// CY - Sudbury PB - Jones and Bartlett Publications KW - Computer games KW - Programming N1 - Part 1 Game industry overview -- Part 2 Game development teams -- Part 3 Pre-production -- Part 4 Production, testing, post-production -- Part 5 Enhanced influences N2 - "Designed for mastering the basics of game development through self-study without the use of printed books, these full length lectures on DVD provide general information on the game development process using Microsoft PowerPoint slides and screenshots from software applications or the internet. The lectures are geared toward students who are learning about game production and how games are made from concept to release. The lectures provide a broad overview of the game development process, including games, ratings, team roles (e.g., programmers, artists, and designers), pre-production, production, testing, and information on how game developers, game publishers, marketing sales, and public relations all work together to release a game.-- Back cover ER -