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ShaderX7 : advanced rendering techniques / [edited by] Wolfgang Engel ; Charles River Media.
by Engel, Wolfgang F | Charles River Media (Firm). Publisher: Boston, MA : Course Technology/Cengage Learning, c2009Other title: Shader X7.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 SHA 2009]
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Game engine design and implementation / Alan Thorn.
by Thorn, Alan. Publisher: Sudbury, Mass. : Jones & Bartlett Learning, 2011Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 THO 2011]
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Video games / Jill Hamilton, book editor.
by Hamilton, Jill. Publisher: Farmington Hills, MI : Greenhaven Press, c2011Availability: Items available for loan: Taylor's Library-TU
[Call number: 793.932 VID 2011]
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C++ projects : programming with text-based games / Michael Dawson.
by Dawson, Michael. Publisher: Boston, Mass. : Cengage/Course Technology, c2010Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.815133 DAW 2010]
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Game cultures : computer games as new media / Jon Dovey and Helen W. Kennedy.
by Dovey, Jon | Kennedy, Helen W. Publisher: Maidenhead : Open University Press, 2009Availability: Items available for loan: Taylor's Library-TU
[Call number: 306.487 DOV 2009]
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Google SketchUp for game design : beginner's guide : create 3D game worlds complete with textures, levels, and props / Robin De Jongh.
by De Jongh, Robin. Publisher: Birmingham, U.K. : Packt Pub., c2011Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81536 DEJ 2011]
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Mastering Unreal technology / Jason Busby, Zak Parrish, Jeff Wilson.
by Busby, Jason | Parrish, Zak | Wilson, Jeff. Publisher: Indianapolis, Ind. : Sams, c2010-Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 BUS 2010]
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Flash game development by example : build 9 classic Flash games and learn game development along the way / Emanuele Feronato.
by Feronato, Emanuele. Publisher: Birmingham, UK : Packt Pub., c2011Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 FER 2011]
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AI game programming wisdom 4 / edited by Steve Rabin.
by Rabin, Steve. Publisher: Boston, MA : Course Technology/Cengage Learning, c2008Other title: Artificial intelligence game programming wisdom 4.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81536 AIG 2008]
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Beginning C++ through game programming / Michael Dawson.
by Dawson, Michael. Edition: 3rd ed.Publisher: Boston, MA : Course Technology/Cengage Learning, 2011Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 DAW 2011]
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Emotion notions : modeling personality in game character AI / Erik Henry Vick.
by Vick, Erik Henry. Publisher: Boston, MA : Course Technology/Cengage Learning, c2010Availability: Items available for loan: Taylor's Library-TU
[Call number: 006.3 VIC 2010]
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Triadic game design : balancing reality, meaning and play / Casper Harteveld.
by Harteveld, Casper. Publisher: London : Springer, 2011Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81536 HAR 2011]
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XNA 3.1 game development for teens : game development on the PC, Xbox 360, and Zune player / Jerry Lee Ford, Jr.
by Ford, Jerry Lee. Publisher: Boston, MA : Course Technology/Cengage Learning, c2011Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 FOR 2011]
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Beginning game programming with Flash / Lakshmi Prayaga & Hamsa Suri.
by Prayaga, Lakshmi | Suri, Hamsa. Publisher: Boston, MA : Course Technology Cengage Learning, c2008Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 PRA 2008]
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Beginning OpenGL game programming / Luke Benstead, with Dave Astle and Kevin Hawkins.
by Benstead, Luke | Astle, Dave | Hawkins, Kevin. Edition: 2nd ed.Publisher: Boston, MA : Course Technology Cengage Learning, c2009Other title: OpenGL game programming.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.8151 BEN 2009]
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PSP game creation for teens / Michael Duggan.
by Duggan, Michael. Publisher: Boston, MA : Course Technology Cengage Learning, c2011Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 DUG 2011]
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Casual game design : designing play for the gamer in all of us / Gregory Trefry.
by Trefry, Gregory. Publisher: Burlington, MA : Oxford : Morgan Kaufmann/Elsevier, 2010Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81 TRE 2010]
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3D graphics for game programming / JungHyun Han.
by Han, JungHyun. Publisher: Boca Raton : CRC Press, c2011Other title: Three D graphics for game programming.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 HAN 2011]
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Level design : concept, theory, and practice / Rudolf Kremers.
by Kremers, Rudolf, 1970-. Publisher: Natick, MA : A K Peters, c2009Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81 KRE 2009]
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