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AI game engine programming [electronic resource] / Brian Schwab.
by Schwab, Brian | ebrary, Inc. Publisher: Hingham, MA : Charles River Media, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan:
[Call number: 794.8/1526]
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Mobile device game development [electronic resource] / Clayton E. Crooks II.
by Crooks, Clayton E | ebrary, Inc. Publisher: Hingham, Mass. : Charles River Media, c2005Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan:
[Call number: 794.8/1526]
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Game design [electronic resource] : the art & business of creating games / Bob Bates.
by Bates, Bob | ebrary, Inc. Edition: 2nd ed.Publisher: Cambridge, Mass. : Thomson/Course Technology, 2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan:
[Call number: 794.81]
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Flash 5 cartoons and games f/x & design [electronic resource] / Bill Turner, James Robertson, Richard Bazley.
by Turner, Bill | Bazley, Richard | Robertson, James | ebrary, Inc. Publisher: Scottsdale, AZ : Coriolis Group Books, c2001Other title: Flash five cartoons and games f/x & design.Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan:
[Call number: 006.6/96]
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The game production handbook / by Heather Maxwell Chandler.
by Chandler, Heather Maxwell. Edition: 2nd ed.Publisher: Hingham, MA : Infinity Science Press, c2009Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 CHA]
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Algorithms and networking for computer games / Jouni Smed, Harri Hakonen.
by Smed, Jouni | Hakonen, Harri. Publisher: Chichester, England ; Hoboken, NJ : Wiley, c2006Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 SME]
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Practical Java game programming [electronic resource] / Dustin Clingman, Shawn Kendall, Syrus Mesdaghi.
by Clingman, Dustin | Kendall, Shawn | Mesdaghi, Syrus | ebrary, Inc. Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan:
[Call number: 794.8/1526]
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ActionScript 3.0 game programming university / Gary Rosenzweig.
by Rosenzweig, Gary. Publisher: Indianapolis, Ind. : Que Publishing, c2008Other title: Gary Rosenzweig's ActionScript 3.0 game programming university.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 ROS]
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3D game programming for teens / Maneesh Sethi.
by Sethi, Maneesh. Edition: 2nd ed.Publisher: Boston, MA : Thomson/Course Technology, c2009Other title: Game programming for teens.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 SET]
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Beginning game programming : a GameDev.net collection / John Hattan and Drew Sikora ; series editors.
by Sikora, Drew | Hattan, John. Publisher: Boston, MA : c2009Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 BEG]
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Advanced 3D game programming all in one / Kenneth C. Finney.
by Finney, Kenneth C. Publisher: Boston, Mass. : Thomson/Course Technology, c2005Other title: Advanced three D game programming all in one..Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 FIN]
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On the way to fun : an emotion-based approach to successful game design / Roberto Dillon.
by Dillon, Roberto. Publisher: Natick, Mass. : A K Peters, c2010Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 DIL 2010]
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Game engine toolset development / Graham Wihlidal.
by Wihlidal, Graham. Publisher: Boston, MA : Thomson/Course Technology, c2006Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 WIH 2006]
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Microsoft XNA Game Studio 2.0 : learn programming now / Rob Miles.
by Miles, Rob S. Publisher: Redmond, WA : Microsoft Press, c2008Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 MIL]
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Ultimate game programming with directx / Allen Sherrod.
by Sherrod, Allen. Edition: 2nd ed.Publisher: Boston, MA : Course Technology, 2009Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 SHE]
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Panda3D 1.6 game engine : beginner's guide : create your own computer game with this 3D rendering and game development framework / David Brian Mathews.
by Mathews, David Brian. Publisher: Birmingham, UK : Packt Pub., c2011Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.8 MAT 2011]
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Game programming all in one [electronic resource] / Bruno Miguel Teixeira de Sousa.
by Sousa, Bruno Miguel Teixeira de | ebrary, Inc. Publisher: [S.l.] : Premier Press, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan:
[Call number: 794.8/15265]
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3D game programming for teens [electronic resource] / Eric D. Grebler.
by Grebler, Eric | ebrary, Inc. Publisher: Boston, MA : Course Technology, 2009Other title: Game programming for teens.Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Behavioral mathematics for game AI [electronic resource] / Dave Mark.
by Mark, Dave | ebrary, Inc. Publisher: Boston, MA ; Singapore : Course Technology Cengage Learning, 2009Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Starting out with games & graphics in C++ / Tony Gaddis.
by Gaddis, Tony. Publisher: Boston, MA : Addison Wesley, c2010Other title: Starting out with games and graphics in C++ | Games & graphics in C++ | Games and graphics in C++.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 GAD 2010]
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