Your search returned 238 results.

Not what you expected? Check for suggestions
|
AI game engine programming [electronic resource] / Brian Schwab.

by Schwab, Brian | ebrary, Inc.

Publisher: Hingham, MA : Charles River Media, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/1526] (1).
Mobile device game development [electronic resource] / Clayton E. Crooks II.

by Crooks, Clayton E | ebrary, Inc.

Publisher: Hingham, Mass. : Charles River Media, c2005Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/1526] (1).
Game design [electronic resource] : the art & business of creating games / Bob Bates.

by Bates, Bob | ebrary, Inc.

Edition: 2nd ed.Publisher: Cambridge, Mass. : Thomson/Course Technology, 2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.81] (1).
Flash 5 cartoons and games f/x & design [electronic resource] / Bill Turner, James Robertson, Richard Bazley.

by Turner, Bill | Bazley, Richard | Robertson, James | ebrary, Inc.

Publisher: Scottsdale, AZ : Coriolis Group Books, c2001Other title: Flash five cartoons and games f/x & design.Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 006.6/96] (1).
The game production handbook / by Heather Maxwell Chandler.

by Chandler, Heather Maxwell.

Edition: 2nd ed.Publisher: Hingham, MA : Infinity Science Press, c2009Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 CHA] (2).
Algorithms and networking for computer games / Jouni Smed, Harri Hakonen.

by Smed, Jouni | Hakonen, Harri.

Publisher: Chichester, England ; Hoboken, NJ : Wiley, c2006Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 SME] (1).
Practical Java game programming [electronic resource] / Dustin Clingman, Shawn Kendall, Syrus Mesdaghi.

by Clingman, Dustin | Kendall, Shawn | Mesdaghi, Syrus | ebrary, Inc.

Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/1526] (1).
ActionScript 3.0 game programming university / Gary Rosenzweig.

by Rosenzweig, Gary.

Publisher: Indianapolis, Ind. : Que Publishing, c2008Other title: Gary Rosenzweig's ActionScript 3.0 game programming university.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 ROS] (1).
3D game programming for teens / Maneesh Sethi.

by Sethi, Maneesh.

Edition: 2nd ed.Publisher: Boston, MA : Thomson/Course Technology, c2009Other title: Game programming for teens.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 SET] (2).
Beginning game programming : a GameDev.net collection / John Hattan and Drew Sikora ; series editors.

by Sikora, Drew | Hattan, John.

Publisher: Boston, MA : c2009Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 BEG] (1).
Advanced 3D game programming all in one / Kenneth C. Finney.

by Finney, Kenneth C.

Publisher: Boston, Mass. : Thomson/Course Technology, c2005Other title: Advanced three D game programming all in one..Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 FIN] (1).
On the way to fun : an emotion-based approach to successful game design / Roberto Dillon.

by Dillon, Roberto.

Publisher: Natick, Mass. : A K Peters, c2010Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 DIL 2010] (1).
Game engine toolset development / Graham Wihlidal.

by Wihlidal, Graham.

Publisher: Boston, MA : Thomson/Course Technology, c2006Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 WIH 2006] (1).
Microsoft XNA Game Studio 2.0 : learn programming now / Rob Miles.

by Miles, Rob S.

Publisher: Redmond, WA : Microsoft Press, c2008Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 MIL] (1).
Ultimate game programming with directx / Allen Sherrod.

by Sherrod, Allen.

Edition: 2nd ed.Publisher: Boston, MA : Course Technology, 2009Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 SHE] (2).
Panda3D 1.6 game engine : beginner's guide : create your own computer game with this 3D rendering and game development framework / David Brian Mathews.

by Mathews, David Brian.

Publisher: Birmingham, UK : Packt Pub., c2011Availability: Items available for loan: Taylor's Library-TU [Call number: 794.8 MAT 2011] (1).
Game programming all in one [electronic resource] / Bruno Miguel Teixeira de Sousa.

by Sousa, Bruno Miguel Teixeira de | ebrary, Inc.

Publisher: [S.l.] : Premier Press, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/15265] (1).
3D game programming for teens [electronic resource] / Eric D. Grebler.

by Grebler, Eric | ebrary, Inc.

Publisher: Boston, MA : Course Technology, 2009Other title: Game programming for teens.Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Behavioral mathematics for game AI [electronic resource] / Dave Mark.

by Mark, Dave | ebrary, Inc.

Publisher: Boston, MA ; Singapore : Course Technology Cengage Learning, 2009Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Starting out with games & graphics in C++ / Tony Gaddis.

by Gaddis, Tony.

Publisher: Boston, MA : Addison Wesley, c2010Other title: Starting out with games and graphics in C++ | Games & graphics in C++ | Games and graphics in C++.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 GAD 2010] (2).