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Mathematics for 3D game programming and computer graphics / Eric Lengyel.

by Lengyel, Eric.

Edition: 2nd ed.Publisher: Boston, MA. : Course Technology/Cengage Learning, c2004Availability: Items available for loan: Taylor's Library-TU [Call number: 794.816693 LEN 2004] (1).
Mathematics for 3D game programming and computer graphics / Eric Lengyel

by Lengyel, Eric.

Publisher: Hingham, Mass. : Charles River Media, c2002Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 LEN] (1).
Creating 3D game art for the iPhone with unity : featuring modo and Blender pipelines / Wes McDermott

by McDermott, Wes.

Publisher: New York : Focal Press, 2017. Availability: No items available On order (1).
Beginning OpenGL game programming [electronic resource] / Dave Astle, Kevin Hawkins.

by Astle, Dave | Hawkins, Kevin | ebrary, Inc.

Publisher: Rocklin, Calif. : Premier Press, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8151] (1).
Advanced game development with programmable graphics hardware [electronic resource] / Alan Watt, Fabio Policarpo.

by Watt, Alan H, 1942- | Policarpo, Fabio | ebrary, Inc.

Publisher: Wellesley, MA : A K Peters, 2005Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/151] (1).
ShaderX3 [electronic resource] : advanced rendering with DirectX and OpenGL / edited by Wolfgang Engel.

by Engel, Wolfgang F | ebrary, Inc.

Publisher: Hingham, Mass. : Charles River Media, c2005Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/1526] (1).
The OpenGL extensions guide [electronic resource] / Eric Lengyel.

by Lengyel, Eric | ebrary, Inc.

Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 006.6/869] (1).
Mathematics for 3D game programming and computer graphics [electronic resource] / Eric Lengyel.

by Lengyel, Eric | ebrary, Inc.

Edition: 2nd ed.Publisher: Hingham, Mass. : Charles River Media, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/16693] (1).
Beginning game programming : a GameDev.net collection / John Hattan and Drew Sikora ; series editors.

by Sikora, Drew | Hattan, John.

Publisher: Boston, MA : c2009Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 BEG] (1).
Panda3D 1.6 game engine : beginner's guide : create your own computer game with this 3D rendering and game development framework / David Brian Mathews.

by Mathews, David Brian.

Publisher: Birmingham, UK : Packt Pub., c2011Availability: Items available for loan: Taylor's Library-TU [Call number: 794.8 MAT 2011] (1).
3D game programming for teens [electronic resource] / Eric D. Grebler.

by Grebler, Eric | ebrary, Inc.

Publisher: Boston, MA : Course Technology, 2009Other title: Game programming for teens.Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
3D math primer for graphics and game development / Fletcher Dunn, Ian Parberry.

by Dunn, Fletcher.

Edition: 2nd ed.Publisher: Boca Raton : CRC Press, c2011Other title: Three-D math primer for graphics and game development.Availability: Items available for loan: Taylor's Library-TU [Call number: 006.6 DUN 2011] (1).
PSP game creation for teens / Michael Duggan.

by Duggan, Michael.

Publisher: Boston, MA : Course Technology Cengage Learning, c2011Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 DUG 2011] (1).
3D graphics for game programming / JungHyun Han.

by Han, JungHyun.

Publisher: Boca Raton : CRC Press, c2011Other title: Three D graphics for game programming.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 HAN 2011] (1).
Beginning Java SE 6 game programming [electronic resource] / Jonathan S. Harbour.

by Harbour, Jonathan S | ebrary, Inc.

Edition: 3rd ed.Publisher: Boston, Mass. : Course Technology PTR, 2012Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Mathematics for 3D game programming and computer graphics [electronic resource] / Eric Lengyel.

by Lengyel, Eric | ebrary, Inc.

Edition: 3rd ed.Publisher: Boston, Mass. : Cengage Learning, 2012Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Mathematics for 3D game programming and computer graphics / Eric Lengyel.

by Lengyel, Eric.

Edition: 3rd ed.Publisher: Boston, MA : Course Technology/Cengage Learning, c2012Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 LEN 2012] (1).
Unity 3.x game development by example [electronic resource] : Beginner's guide ; a seat of your pants manual for building fun, groovy little games quickly with Unity 3.x / Ryan Henson Creighton.

by Creighton, Ryan Henson | ebrary, Inc.

Publisher: Birmingham, UK : Packt Pub., 2011Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Unity 3 game development hotshot : eight projects specifically designed to exploit Unity's full potential / Jate Wittayabundit.

by Wittayabundit, Jate.

Publisher: Birmingham, UK : Packt Pub., c2011Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 WIT 2011] (1).
Game programming gems / edited by Mark A. DeLoura.

by DeLoura, Mark A.

Publisher: Rockland, Mass. : Charles River Media, c2000Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 GAM] (1).