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Mathematics for 3D game programming and computer graphics / Eric Lengyel.
by Lengyel, Eric. Edition: 2nd ed.Publisher: Boston, MA. : Course Technology/Cengage Learning, c2004Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.816693 LEN 2004]
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Mathematics for 3D game programming and computer graphics / Eric Lengyel
by Lengyel, Eric. Publisher: Hingham, Mass. : Charles River Media, c2002Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 LEN]
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Creating 3D game art for the iPhone with unity : featuring modo and Blender pipelines / Wes McDermott
by McDermott, Wes. Publisher: New York : Focal Press, 2017. Availability: No items available On order (1).
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Beginning OpenGL game programming [electronic resource] / Dave Astle, Kevin Hawkins.
by Astle, Dave | Hawkins, Kevin | ebrary, Inc. Publisher: Rocklin, Calif. : Premier Press, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan:
[Call number: 794.8151]
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Advanced game development with programmable graphics hardware [electronic resource] / Alan Watt, Fabio Policarpo.
by Watt, Alan H, 1942- | Policarpo, Fabio | ebrary, Inc. Publisher: Wellesley, MA : A K Peters, 2005Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan:
[Call number: 794.8/151]
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ShaderX3 [electronic resource] : advanced rendering with DirectX and OpenGL / edited by Wolfgang Engel.
by Engel, Wolfgang F | ebrary, Inc. Publisher: Hingham, Mass. : Charles River Media, c2005Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan:
[Call number: 794.8/1526]
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The OpenGL extensions guide [electronic resource] / Eric Lengyel.
by Lengyel, Eric | ebrary, Inc. Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan:
[Call number: 006.6/869]
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Mathematics for 3D game programming and computer graphics [electronic resource] / Eric Lengyel.
by Lengyel, Eric | ebrary, Inc. Edition: 2nd ed.Publisher: Hingham, Mass. : Charles River Media, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan:
[Call number: 794.8/16693]
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Beginning game programming : a GameDev.net collection / John Hattan and Drew Sikora ; series editors.
by Sikora, Drew | Hattan, John. Publisher: Boston, MA : c2009Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 BEG]
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Panda3D 1.6 game engine : beginner's guide : create your own computer game with this 3D rendering and game development framework / David Brian Mathews.
by Mathews, David Brian. Publisher: Birmingham, UK : Packt Pub., c2011Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.8 MAT 2011]
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3D game programming for teens [electronic resource] / Eric D. Grebler.
by Grebler, Eric | ebrary, Inc. Publisher: Boston, MA : Course Technology, 2009Other title: Game programming for teens.Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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3D math primer for graphics and game development / Fletcher Dunn, Ian Parberry.
by Dunn, Fletcher. Edition: 2nd ed.Publisher: Boca Raton : CRC Press, c2011Other title: Three-D math primer for graphics and game development.Availability: Items available for loan: Taylor's Library-TU
[Call number: 006.6 DUN 2011]
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PSP game creation for teens / Michael Duggan.
by Duggan, Michael. Publisher: Boston, MA : Course Technology Cengage Learning, c2011Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 DUG 2011]
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3D graphics for game programming / JungHyun Han.
by Han, JungHyun. Publisher: Boca Raton : CRC Press, c2011Other title: Three D graphics for game programming.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 HAN 2011]
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Beginning Java SE 6 game programming [electronic resource] / Jonathan S. Harbour.
by Harbour, Jonathan S | ebrary, Inc. Edition: 3rd ed.Publisher: Boston, Mass. : Course Technology PTR, 2012Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Mathematics for 3D game programming and computer graphics [electronic resource] / Eric Lengyel.
by Lengyel, Eric | ebrary, Inc. Edition: 3rd ed.Publisher: Boston, Mass. : Cengage Learning, 2012Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Mathematics for 3D game programming and computer graphics / Eric Lengyel.
by Lengyel, Eric. Edition: 3rd ed.Publisher: Boston, MA : Course Technology/Cengage Learning, c2012Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 LEN 2012]
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Unity 3.x game development by example [electronic resource] : Beginner's guide ; a seat of your pants manual for building fun, groovy little games quickly with Unity 3.x / Ryan Henson Creighton.
by Creighton, Ryan Henson | ebrary, Inc. Publisher: Birmingham, UK : Packt Pub., 2011Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Unity 3 game development hotshot : eight projects specifically designed to exploit Unity's full potential / Jate Wittayabundit.
by Wittayabundit, Jate. Publisher: Birmingham, UK : Packt Pub., c2011Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 WIT 2011]
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Game programming gems / edited by Mark A. DeLoura.
by DeLoura, Mark A. Publisher: Rockland, Mass. : Charles River Media, c2000Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 GAM]
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