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ShaderX3 [electronic resource] : advanced rendering with DirectX and OpenGL / edited by Wolfgang Engel.

by Engel, Wolfgang F | ebrary, Inc.

Publisher: Hingham, Mass. : Charles River Media, c2005Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/1526] (1).
Game engine toolset development [electronic resource] / Graham Wihlidal.

by Wihlidal, Graham | ebrary, Inc.

Publisher: Boston, MA : Thomson Course Technology, 2006Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/1526] (1).