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100 principles of game design / Wendy Despain, editor.
by Despain, Wendy. Publisher: Berkeley, CA : New Riders, c2013Other title: One hundred principles of game design.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.8 ONE 2013]
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3D game programming for kids : create interactive worlds with JavaScript / Chris Strom.
by Strom, Chris. Publisher: Dallas, Texas : The Pragmatic Bookshelf, [2013]Copyright date: ©2013Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.816693 STR 2013]
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C# game programming cookbook for Unity 3D / Jeff W. Murray.
by Murray, Jeff W. Publisher: Boca Raton : CRC Press, [2014]Copyright date: ©2014Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 MUR 2014]
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Fundamentals of game design / Ernest Adams.
by Adams, Ernest. Edition: Third edition.Publisher: Berkeley, California : New Riders, [2014]Copyright date: ©2014Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81536 ADA 2014]
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Game development principles / Alan Thorn.
by Thorn, Alan. Publisher: Boston, MA : Cengage Learning PTR, [2014]Copyright date: ©2014Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 THO 2014]
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The essential guide to game audio : the theory and practice of sound for games / Steve Horowitz and Scott Looney.
by Horowitz, Steve, 1964- | Looney, Scott. Publisher: Burlington, MA : Focal Press, 2014Availability: Items available for loan: Taylor's Library-TU
[Call number: 006.45 HOR 2014]
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HTML5 games : creating fun with HTML5, CSS3 and WebGL / Jacob Seidelin.
by Seidelin, Jacob. Edition: Second edition.Publisher: Chichester, West Sussex : John Wiley & Sons Ltd, 2014Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 SEI 2014]
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Practical game development with Unity and Blender / Alan Thorn.
by Thorn, Alan [author.]. Publisher: Boston, MA : Cengage Learning, [2015]Copyright date: ©2015Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 THO 2015]
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The computer game design course : principles, practices and techniques for the aspiring game designer / Jim Thompson, Barnaby Berbank-Green, Nic Cusworth.
by Thompson, Jim | Berbank-Green, Barnaby | Cusworth, Nic. Publisher: London : Thames & Hudson, c2007Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 THO]
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Unity 3 game development hotshot : eight projects specifically designed to exploit Unity's full potential / Jate Wittayabundit.
by Wittayabundit, Jate. Publisher: Birmingham, UK : Packt Pub., c2011Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 WIT 2011]
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Unity iOS game development : beginner's guide : develop iOS games from concept to cash flow using Unity / Gregory Pierce.
by Pierce, Gregory. Publisher: Birmingham : Packt Pub., c2012Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 PIE 2012]
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Game programming all in one / Jonathan S. Harbour.
by Harbour, Jonathan S. Edition: 3rd ed.Publisher: Boston, MA : Thomson/Course Technology, c2007Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 HAR]
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Visual Basic game programming for teens / Jonathan S. Harbour.
by Harbour, Jonathan S. Edition: 3rd ed.Publisher: Boston, MA : Course Technology/Cengage Learning, c2011Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 HAR 2011]
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Black art of 3D game progrqamming : writing your own high-speed 3D polygon video games in C / Andre LaMothe; foreward by Steve Wozniak.
by Lamothe, Andre. Publisher: Corte Madre, Calif. : Waite Group Press; c1995Availability: Items available for loan: Taylor's Library-TU
[Call number: 006.6 LAM]
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3D games : real-time rendering and software technology / Alan Watt and Fabio Polocarpo
by Watt, Alan H, 1942- | Policarpo, Fabio [(j.a.)]. Edition: 1st ed.Publisher: New York : Harlow, England : ACM Press ; Addison-Wesley, 2001Other title: Three D games.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81693 WAT]
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Microsoft XNA game studio creator's guide / Stephen Cawood, Pat McGee.
by Cawood, Stephen | McGee, Pat. Edition: 2nd ed.Publisher: New York : McGraw-Hill, c2009Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 CAW 2009]
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Starting out with alice : [a visual introduction to programming] / Tony Gaddis.
by Gaddis, Tony. Edition: 1st ed.Publisher: Boston : Pearson/Addison Wesley, c2008Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 GAD]
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Game development for iOS with Unity3D / Jeff W. Murray.
by Murray, Jeff. Publisher: Boca Raton, FL : CRC Press, c2013Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 MUR 2013]
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Game design theory : a new philosophy for understanding games / Keith Burgun.
by Burgun, Keith. Publisher: Boca Raton, FL : A K Peters/CRC Press, c2013Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81536 BUR 2013]
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Introduction to game design, prototyping, and development / Jeremy Gibson Bond.
by Bond, Jeremy Gibson [author.]. Edition: Third edition.Publisher: [Hudson, New York] : Pearson Education, Inc., [2023]Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 BON 2023]
(2). Items available for reference: Taylor's Library-TU
[Call number: 794.81526 BON 2023]
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