Your search returned 238 results.

Not what you expected? Check for suggestions
|
OpenGL game programming / Kevin Hawkins and Dave Astle ; [foreword by Mark J. Kilgard]

by Hawkins, Kevin | Astle, Dave [(j.a.)] | Kilgard, Mark J.

Publisher: Roseville, Calif. : Prima Tech, c2001Availability: Items available for loan: Taylor's Library-TU [Call number: 006.693 HAW] (2).
Game programming all in one / Bruno Miguel Teixeira de Sousa

by Sousa, Bruno Miguel Teixeira de | Lamothe, Andre [(series ed.)].

Publisher: [S.l.] : Premier Press, c2002Availability: Items available for loan: Taylor's Library-TU [Call number: 794.815265 SOU] (2).
Microsoft Visual Basic game programming with DirectX / Jonathan S. Harbour.

by Harbour, Jonathan S.

Publisher: [Indianapolis, IN] : Premier Press, c2002Availability: Items available for loan: Taylor's Library-TU [Call number: 005.133 HAR] (1).
Game design foundations / Roger E. Pedersen.

by Pedersen, Roger E [author.].

Edition: Second edition.Publisher: Sudbury, MA : Wordware Publishing, Inc., [2009]Copyright date: ©2009Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 PED 2009] (2).
Unity 3 game development hotshot [electronic resource] : eight projects specifically designed to exploit Unity's full potential / Jate Wittayabundit.

by Wittayabundit, Jate | ebrary, Inc.

Publisher: Birmingham, U.K. : Packt Pub., 2011Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Beginning Direct3D game programming / Wolfgang F. Engel, Amir Geva.

by Engel, Wolfgang F | Geva, Amir, 1954- [(j.a.)].

Publisher: Roseville, Calif. : Prima Tech, c2001Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 ENG] (2).
Flash game development by example [electronic resource] : build 9 classic Flash games and learn game development along the way / Emanuele Feronato.

by Feronato, Emanuele | ebrary, Inc.

Publisher: Olton, Birmingham : Packt Pub., 2011Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
3D game engine architecture : engineering real-time applications with Wild Magic / David H. Eberly.

by Eberly, David H.

Publisher: Amsterdam ; Boston: Elsevier/Morgan Kaufmann, c2005Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 EBE 2005] (1).
AI game development [electronic resource] : synthetic creatures with learning and reactive behaviors / Alex J. Champandard.

by Champandard, Alex J | Safari Tech Books Online.

Publisher: Indianapolis, Ind. : New Riders, c2004Availability: No items available
DarkBASIC programming for the absolute beginner [electronic resource] / Jerry Lee Ford, Jr.

by Ford, Jerry Lee | ebrary, Inc.

Publisher: Boston : Course Technology, 2008Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
3D game programming all in one [electronic resource] / Kenneth C. Finney.

by Finney, Kenneth C | ebrary, Inc.

Publisher: Boston, MA : Premier Press, c2004Other title: Three D game programming all in one.Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/1526] (1).
Computer game developer [electronic resource] / Mary Firestone.

by Firestone, Mary | ebrary, Inc.

Publisher: Philadelphia : Chelsea House Publishers, c2006Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.81526] (1).
Game development business & legal guide [electronic resource] / Ashley Salisbury.

by Salisbury, Ashley | ebrary, Inc.

Publisher: Boston : Premier Press, a Division of Course Technology, c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/154469] (1).
Microsoft pocket PC game programming [electronic resource] : using the Windows CE game API / Jonathon S. Harbour.

by Harbour, Jonathan S | ebrary, Inc.

Publisher: Roseville, CA : Prima, c2001Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/154469] (1).
PHP game programming [electronic resource] / Matt Rutledge.

by Rutledge, Matt | ebrary, Inc.

Publisher: Boston : Course PTR, a division of Course Technology, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 005.2762] (1).
Beginning OpenGL game programming [electronic resource] / Dave Astle, Kevin Hawkins.

by Astle, Dave | Hawkins, Kevin | ebrary, Inc.

Publisher: Rocklin, Calif. : Premier Press, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8151] (1).
Game programming for teens [electronic resource] / Maneesh Sethi.

by Sethi, Maneesh | ebrary, Inc.

Publisher: Indianapolis, IN : Premier Press, 2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 005.13/3 SETHI] (1).
Game scripting mastery [electronic resource] / Alex Varanese.

by Varanese, Alex | ebrary, Inc.

Publisher: Cincinnati, Ohio : Premier Press, c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 005.13/3] (1).
Game development with ActionScript [electronic resource] / Lewis Moronta.

by Moronta, Lewis | ebrary, Inc.

Publisher: Boston, MA : Premier Press, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/168] (1).