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Game programming gems / edited by Mark A. DeLoura.
by DeLoura, Mark A. Publisher: Rockland, Mass. : Charles River Media, c2000Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 GAM]
(1).
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3D games : animation and advanced real-time rendering and software technology / Alan Watt and Fabio Policarpo
by Watt, Alan H, 1942- | Policarpo, Fabio. Publisher: Harlow, England : Addison-Wesley, 2003Other title: Three D games.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81693 WAT]
(2).
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Game programming gems 2 / edited by Mark A. DeLoura
by DeLoura, Mark A [(ed.)]. Publisher: Hingham, Mass. : Charles River Media, c2001Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 GAM]
(1).
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OpenGL game programming / Kevin Hawkins and Dave Astle ; [foreword by Mark J. Kilgard]
by Hawkins, Kevin | Astle, Dave [(j.a.)] | Kilgard, Mark J. Publisher: Roseville, Calif. : Prima Tech, c2001Availability: Items available for loan: Taylor's Library-TU
[Call number: 006.693 HAW]
(2).
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Game programming gems 3 / edited by Dante Treglia
by Treglia, Dante. Publisher: Hingham, Mass. : Charles River Media, c2002Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.815265 GAM]
(1).
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Awesome game creation : no programming required / Luke Ahearn, Clayton Crooks
by Ahearn, Luke | Crooks, Clayton E [(j.a)]. Edition: 2nd ed.Publisher: Hingham, Mass. : Charles River Media, c2002Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.8151 AHE]
(1).
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Game programming all in one / Bruno Miguel Teixeira de Sousa
by Sousa, Bruno Miguel Teixeira de | Lamothe, Andre [(series ed.)]. Publisher: [S.l.] : Premier Press, c2002Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.815265 SOU]
(2).
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Microsoft Visual Basic game programming with DirectX / Jonathan S. Harbour.
by Harbour, Jonathan S. Publisher: [Indianapolis, IN] : Premier Press, c2002Availability: Items available for loan: Taylor's Library-TU
[Call number: 005.133 HAR]
(1).
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Game design perspectives / edited by François Dominique Larameé.
by Laramée, François Dominic. Publisher: Hingham, Mass. : Charles River Media, c2002Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 GAM]
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Macromedia Flash MX game design demystified : the official guide to creating games with Flash / Jobe Makar.
by Makar, Jobe. Publisher: Berkeley, Calif. : Macromedia Press : Peachpit Press, c2003Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.816787 MAK]
(1).
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SAMS teach yourself game programming with DirectX in 21 days / Clayton Walnum.
by Walnum, Clayton. Publisher: Indianapolis, Ind. : Sams, c2003Other title: Teach yourself game programming with DirectX in 21 days.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.815133 WAL]
(1).
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Game design foundations / Roger E. Pedersen.
by Pedersen, Roger E [author.]. Edition: Second edition.Publisher: Sudbury, MA : Wordware Publishing, Inc., [2009]Copyright date: ©2009Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 PED 2009]
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Game development essentials : game QA & testing / Luis Levy, Jeannie Novak.
by Levy, Luis | Novak, Jeannie. Publisher: Clifton Park, N.Y. : Delmar/Cengage Learning, c2010Other title: Game QA & testing | Game QA and testing.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 LEV 2010]
(2).
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Beginning game level design / John Feil.
by Feil, John. Edition: 1st ed.Publisher: Boston : Thomson, 2005Availability: Items available for loan: Taylor's Library-TU
[Call number: 006.696 FIE]
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Shaders for game programmers and artists / Sebastien St-Laurent.
by St. Laurent, Sebastian. Publisher: Boston, Ma. : Thomson/Course Technology, c2004Availability: Items available for loan: Taylor's Library-TU
[Call number: 006.696 STL]
(1).
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Beginning C++ game programming / Michael Dawson.
by Dawson, Michael. Publisher: Boston, MA : Premier Press, a division of Thomson/Course Technology, c2004Availability: Items available for loan: Taylor's Library-TU
[Call number: 005.133 DAW]
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Palm OS game programming / Nicholas Pleis.
by Pleis, Nicholas. Publisher: [Indianapolis?] : Premier Press, c2002Availability: Items available for loan: Taylor's Library-TU
[Call number: 006.696 PLE]
(1).
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OpenGL ES game development / Dave Astle, Dave Durnil.
by Astle, Dave | Durnil, Dave. Publisher: Boston, MA : Thomson/Course Technology, c2004Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.8151 AST]
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Macromedia flash MX game programming / Craig Murray.
by Murray, Craig. Publisher: Indianapolis, IN : Premier Press, a Division of Course Technology, 2004Availability: Items available for loan: Taylor's Library-TU
[Call number: 006.696 MUR]
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