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Palm OS game programming / Nicholas Pleis.

by Pleis, Nicholas.

Publisher: [Indianapolis?] : Premier Press, c2002Availability: Items available for loan: Taylor's Library-TU [Call number: 006.696 PLE] (1).
MUD game programming/ Ron Penton.

by Penton, Ron | NetLibrary, Inc.

Publisher: Rocklin, Calif. : Premier Press, c2004Other title: Multi-user dungeon game programming. | Multiuser dungeon game programming..Availability: Items available for loan: Taylor's Library-TU [Call number: 793.932 PEN] (1).
Special effects game programming with DirectX / Mason McCuskey

by McCuskey, Mason.

Publisher: [Indianapolis, Ind.] : Premier Press, c2002Availability: Items available for loan: Taylor's Library-TU [Call number: 794.8167768 MAC] (1).
Game scripting mastery [electronic resource] / Alex Varanese.

by Varanese, Alex | ebrary, Inc.

Publisher: Cincinnati, Ohio : Premier Press, c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 005.13/3] (1).
Game development with ActionScript [electronic resource] / Lewis Moronta.

by Moronta, Lewis | ebrary, Inc.

Publisher: Boston, MA : Premier Press, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/168] (1).
Focus on photon mapping [electronic resource] / Marlon John.

by John, Marlon | ebrary, Inc.

Publisher: Cincinnati, Ohio : Premier Press, 2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.81536] (1).
Palm OS game programming [electronic resource] / Nicholas Pleis.

by Pleis, Nicholas | ebrary, Inc.

Publisher: [Indianapolis?] : Premier Press, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/15268] (1).
Microsoft Visual Basic game programming with DirectX [electronic resource] / Jonathan S. Harbour.

by Harbour, Jonathan S | ebrary, Inc.

Publisher: Boston : Premier Press, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/15265] (1).
Programming role-playing games with DirectX [electronic resource] / Jim Adams.

by Adams, Jim | ebrary, Inc.

Publisher: [Indianapolis, Ind.?] : Premier Press, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/1526] (1).
Data structures for game programmers [electronic resource] / Ron Penton.

by Penton, Ron | ebrary, Inc.

Publisher: Rocklin, Calif. : [London : Premier ; Pearson Education] [distributor], c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 005.73] (1).
Game programming all in one [electronic resource] / Bruno Miguel Teixeira de Sousa.

by Sousa, Bruno Miguel Teixeira de | ebrary, Inc.

Publisher: [S.l.] : Premier Press, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/15265] (1).
Game programming all in one / Bruno Miguel Teixeira de Sousa

by Sousa, Bruno Miguel Teixeira de | Lamothe, Andre [(series ed.)].

Publisher: [S.l.] : Premier Press, c2002Availability: Items available for loan: Taylor's Library-TU [Call number: 794.815265 SOU] (2).
Microsoft Visual Basic game programming with DirectX / Jonathan S. Harbour.

by Harbour, Jonathan S.

Publisher: [Indianapolis, IN] : Premier Press, c2002Availability: Items available for loan: Taylor's Library-TU [Call number: 005.133 HAR] (1).