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Microsoft Visual Basic game programming with DirectX [electronic resource] / Jonathan S. Harbour.

by Harbour, Jonathan S | ebrary, Inc.

Publisher: Boston : Premier Press, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/15265] (1).
Programming role-playing games with DirectX [electronic resource] / Jim Adams.

by Adams, Jim | ebrary, Inc.

Publisher: [Indianapolis, Ind.?] : Premier Press, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/1526] (1).
Beginning DirectX 11 game programming [electronic resource] / Allen Sherrod and Wendy Jones.

by Sherrod, Allen | Jones, Wendy | ebrary, Inc.

Publisher: Boston, Mass. : Course Technology, 2012Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
ShaderX3 [electronic resource] : advanced rendering with DirectX and OpenGL / edited by Wolfgang Engel.

by Engel, Wolfgang F | ebrary, Inc.

Publisher: Hingham, Mass. : Charles River Media, c2005Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/1526] (1).
Introduction to computer game programming with DirectX 8.0 / by Ian Parberry.

by Parberry, Ian.

Publisher: Plano, Tex. : Wordware Pub., c2001Availability: Items available for loan: Taylor's Library-TU [Call number: 794.8167768 PAR] (2).
Microsoft Visual Basic game programming with DirectX / Jonathan S. Harbour.

by Harbour, Jonathan S.

Publisher: [Indianapolis, IN] : Premier Press, c2002Availability: Items available for loan: Taylor's Library-TU [Call number: 005.133 HAR] (1).
SAMS teach yourself game programming with DirectX in 21 days / Clayton Walnum.

by Walnum, Clayton.

Publisher: Indianapolis, Ind. : Sams, c2003Other title: Teach yourself game programming with DirectX in 21 days.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.815133 WAL] (1).
Special effects game programming with DirectX / Mason McCuskey

by McCuskey, Mason.

Publisher: [Indianapolis, Ind.] : Premier Press, c2002Availability: Items available for loan: Taylor's Library-TU [Call number: 794.8167768 MAC] (1).
Game engine toolset development [electronic resource] / Graham Wihlidal.

by Wihlidal, Graham | ebrary, Inc.

Publisher: Boston, MA : Thomson Course Technology, 2006Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/1526] (1).
Ultimate game programming with directx / Allen Sherrod.

by Sherrod, Allen.

Edition: 2nd ed.Publisher: Boston, MA : Course Technology, 2009Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 SHE] (2).
3D game programming with DirectX 8.0 / Clayton E. Crooks, II

by Crooks, Clayton E.

Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2002Other title: Three d game programming with DirectX 8.0.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.815268 CRO] (9).