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The ultimate guide to video game writing and design / by Flint Dille and John Zuur Platten ; edited by Skip Press.
by Dille, Flint | Platten, John Zuur. Publisher: New York : Watson-Guptill, 2007Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 DIL 2007]
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Unity 3D game development by example : beginner's guide: LITE : get up and running as a Unity game developer / Ryan Henson Creighton.
by Creighton, Ryan Henson. Publisher: Birmingham, UK : Packt Pub., c2011Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 CRE 2011]
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Game engine design and implementation / Alan Thorn.
by Thorn, Alan. Publisher: Sudbury, Mass. : Jones & Bartlett Learning, 2011Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 THO 2011]
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Google SketchUp for game design : beginner's guide : create 3D game worlds complete with textures, levels, and props / Robin De Jongh.
by De Jongh, Robin. Publisher: Birmingham, U.K. : Packt Pub., c2011Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81536 DEJ 2011]
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Flash game development by example : build 9 classic Flash games and learn game development along the way / Emanuele Feronato.
by Feronato, Emanuele. Publisher: Birmingham, UK : Packt Pub., c2011Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 FER 2011]
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Triadic game design : balancing reality, meaning and play / Casper Harteveld.
by Harteveld, Casper. Publisher: London : Springer, 2011Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81536 HAR 2011]
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PSP game creation for teens / Michael Duggan.
by Duggan, Michael. Publisher: Boston, MA : Course Technology Cengage Learning, c2011Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 DUG 2011]
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Casual game design : designing play for the gamer in all of us / Gregory Trefry.
by Trefry, Gregory. Publisher: Burlington, MA : Oxford : Morgan Kaufmann/Elsevier, 2010Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81 TRE 2010]
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Level design : concept, theory, and practice / Rudolf Kremers.
by Kremers, Rudolf, 1970-. Publisher: Natick, MA : A K Peters, c2009Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81 KRE 2009]
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Game testing all in one / Charles P. Schultz, Robert Bryant.
by Schultz, Charles P | Bryant, Robert. Edition: 2nd ed.Publisher: Dulles, Va. : Mercury Learning and Information, c2012Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81536 SCH 2012]
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Game development with Unity / by Michelle Menard.
by Menard, Michelle. Publisher: Boston, MA : Course Technology/Cengage Learning, c2012Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81536 MEN 2012]
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The game maker's apprentice : game development for beginners / Jacob Habgood, Mark Overmars.
by Habgood, Jacob | Overmars, Mark H, 1958-. Publisher: Berkeley, CA : Apress, c2013Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81536 HAB 2013]
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Honoring the code : conversations with great game designers / Matt Barton.
by Barton, Matt. Publisher: Boca Raton : CRC Press, Taylor & Francis Group, [2013]Copyright date: ©2013Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 HON 2013]
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Game interface design / Kevin Saunders, Jeannie Novak.
by Saunders, Kevin (Kevin D.) | Novak, Jeannie, 1966-. Edition: 2nd ed.Publisher: Clifton Park, NY : Delmar, Cengage Learning, c2013Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 SAU 2013]
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The official GameSalad guide to game development / Jeannie Novak.
by Novak, Jeannie, 1966-. Publisher: Clifton Park, NY : Delmar, Cengage Learning, c2014Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 NOV 2014]
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Game design workshop : a playcentric approach to creating innovative games / Tracy Fullerton ; with Christopher Swain and Steven S. Hoffman.
by Fullerton, Tracy | Swain, Christopher, 1966- | Hoffman, Steven, 1965-. Edition: 2nd ed.Publisher: Boca Raton, FL : CRC Press, c2008Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 FUL 2008]
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100 principles of game design / Wendy Despain, editor.
by Despain, Wendy. Publisher: Berkeley, CA : New Riders, c2013Other title: One hundred principles of game design.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.8 ONE 2013]
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Environment art direction for games [videorecording] / Cecil Kim.
by Kim, Cecil | Gnomon Workshop (Firm). Publisher: [Hollywood, CA] : Gnomon Workshop, [2011]Availability: Items available for loan: Taylor's Library-TU
[Call number: 776 ENV 2011]
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Introduction to game design, prototyping, and development : from concept to playable game-with Unity™ and C# / Jeremy Gibson.
by Gibson, Jeremy. Publisher: Upper Saddle River, NJ : Addison-Wesley, [2015]Copyright date: ©2015Other title: Game design, prototyping, and development..Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 GIB 2015]
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