|
|
Programming role-playing games with DirectX [electronic resource] / Jim Adams.
by Adams, Jim | ebrary, Inc. Publisher: [Indianapolis, Ind.?] : Premier Press, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan:
[Call number: 794.8/1526]
(1).
|
|
|
Data structures for game programmers [electronic resource] / Ron Penton.
by Penton, Ron | ebrary, Inc. Publisher: Rocklin, Calif. : [London : Premier ; Pearson Education] [distributor], c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan:
[Call number: 005.73]
(1).
|
|
|
Game level design [electronic resource] / Ed Byrne.
by Byrne, Edward, 1975- | ebrary, Inc. Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2005Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan:
[Call number: 794.8/1536]
(1).
|
|
|
Patterns in game design [electronic resource] / Staffan Bjork, Jussi Holopainen.
by Bjork, Staffan | Holopainen, Jussi | ebrary, Inc. Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2005Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan:
[Call number: 794.8/1526]
(1).
|
|
|
Real-time cinematography for games [electronic resource] / Brian Hawkins.
by Hawkins, Brian (Brian M.) | ebrary, Inc. Publisher: Hingham, Mass. : Charles River Media, c2005Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan:
[Call number: 794.8/1526]
(1).
|
|
|
Awesome 3D game development [electronic resource] : no programming required / Clayton E. Crooks II.
by Crooks, Clayton E | ebrary, Inc. Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2004Other title: 3D game development, no programming required.Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan:
[Call number: 794.8/1526]
(1).
|
|
|
Advergaming developer's guide [electronic resource] : using Macromedia Flash MX 2004 and Director MX / Rod Afshar, Duke Banerjee, Clifford Jones.
by Afshar, Rod, 1984- | Banerjee, Duke, 1979- | Jones, Clifford, 1982- | ebrary, Inc. Publisher: Hingham, Mass. : Charles River Media, 2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan:
[Call number: 794.8/0285]
(1).
|
|
|
Programming believable characters for computer games [electronic resource] / Penny Ballie-De Byl.
by Baillie-de Byl, Penny | ebrary, Inc. Edition: 1st ed.Publisher: Hingham, MA : Charles River Media, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan:
[Call number: 794.8/1536]
(1).
|
|
|
Macromedia Flash MX 2004 game development [electronic resource] / Glen Rhodes.
by Rhodes, Glen | ebrary, Inc. Publisher: Hingham, MA : Charles River Media, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan:
[Call number: 794.8/16786]
(1).
|
|
|
Game programming with Python [electronic resource] / Sean Riley.
by Riley, Sean | ebrary, Inc. Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan:
[Call number: 794.8/15262]
(1).
|
|
|
Secrets of the game business [electronic resource] / edited by Fran?cois Dominic Laram?ee.
by Laramée, François Dominic | ebrary, Inc. Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan:
[Call number: 794.8/1526]
(1).
|
|
|
Real-time 3D terrain engines using C++ and and DirectX 9 [electronic resource] / Gregory Snook.
by Snook, Greg (Gregory) | ebrary, Inc. Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2003Other title: Real-time three D terrain engines using C++ and and DirectX 9.Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan:
[Call number: 794.8/16693]
(1).
|
|
|
Practical Java game programming [electronic resource] / Dustin Clingman, Shawn Kendall, Syrus Mesdaghi.
by Clingman, Dustin | Kendall, Shawn | Mesdaghi, Syrus | ebrary, Inc. Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan:
[Call number: 794.8/1526]
(1).
|
|
|
Basic game design and creation for fun & learning / Nanu Swamy, Naveena Swamy.
by Swamy, Nanu | Swamy, Naveena. Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2006Other title: Basic game design and creation for fun and learning.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81536 SWA]
(2).
|
|
|
C++ for game programmers / Michael J. Dickheiser.
by Dickheiser, Michael, 1970- | Llopis, Noel. C++ for game programmers. Edition: 2nd ed.Publisher: Boston, Mass. : Charles River Media, c2007Availability: Items available for loan: Taylor's Library-TU
[Call number: 005.133 DIC]
(2).
|
|
|
Game programming all in one [electronic resource] / Bruno Miguel Teixeira de Sousa.
by Sousa, Bruno Miguel Teixeira de | ebrary, Inc. Publisher: [S.l.] : Premier Press, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan:
[Call number: 794.8/15265]
(1).
|
|
|
Game art : creation, direction, and careers / Riccard Linde.
by Linde, Riccard, 1976-. Publisher: Hingham, Mass. : Charles River Media, c2005Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 LIN 2005]
(1).
|
|
|
3D game programming with DirectX 8.0 / Clayton E. Crooks, II
by Crooks, Clayton E. Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2002Other title: Three d game programming with DirectX 8.0.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.815268 CRO]
(9).
|