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Ultimate game programming with directx / Allen Sherrod.

by Sherrod, Allen.

Edition: 2nd ed.Publisher: Boston, MA : Course Technology, 2009Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 SHE] (2).
Panda3D 1.6 game engine : beginner's guide : create your own computer game with this 3D rendering and game development framework / David Brian Mathews.

by Mathews, David Brian.

Publisher: Birmingham, UK : Packt Pub., c2011Availability: Items available for loan: Taylor's Library-TU [Call number: 794.8 MAT 2011] (1).
Introduction to game development / edited by Steve Rabin.

by Rabin, Steve.

Edition: 2nd ed.Publisher: Boston, MA : Course Technology/Cengage Learning, c2010Availability: Items available for loan: Taylor's Library-TU [Call number: 794.8151 INT 2010] (4).
Starting out with games & graphics in C++ / Tony Gaddis.

by Gaddis, Tony.

Publisher: Boston, MA : Addison Wesley, c2010Other title: Starting out with games and graphics in C++ | Games & graphics in C++ | Games and graphics in C++.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 GAD 2010] (2).
Introduction to video game design and development / Joseph Saulter.

by Saulter, Joseph.

Publisher: Boston : McGraw-Hill Irwin, c2007Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 SAU 2007] (1).
Beginning Java game programming / Jonathan S. Harbour.

by Harbour, Jonathan S.

Edition: 2nd ed.Publisher: Boston, MA : Thompson Course Technology, c2009Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 HAR 2009] (2).
Unity 3.x game development by example : beginner's guide : a seat-of-your-pants manual for building fun, groovy little games quickly with Unity 3.x / Ryan Henson Creighton.

by Creighton, Ryan Henson.

Publisher: Birmingham, U.K. : Packt Pub., c2011Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 CRE 2011] (1).
Game usability : advancing the player experience / by Katherine Isbister, Noah Schaffer.

by Isbister, Katherine, 1969- | Schaffer, Noah.

Publisher: Amsterdam : Elsevier/Morgan Kaufmann, c2008Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 ISB 2008] (1).
Fundamentals of game design / Ernest Adams, Andrew Rollings.

by Adams, Ernest | Rollings, Andrew, 1972-.

Edition: 2nd ed.Publisher: Berkeley, CA : New Riders, c2010Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81 ADA 2010] (1).
The ultimate guide to video game writing and design / by Flint Dille and John Zuur Platten ; edited by Skip Press.

by Dille, Flint | Platten, John Zuur.

Publisher: New York : Watson-Guptill, 2007Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 DIL 2007] (1).
Beginning math and physics for game programmers / Wendy Stahler ; [with Dustin Clingman and Kaveh Kahrizi].

by Stahler, Wendy | Clingman, Dustin | Kahrizi, Kaveh.

Publisher: Berkeley, CA : New Riders, c2004Availability: Items available for loan: Taylor's Library-TU [Call number: 004.0151 STA 2004] (2).
Collaborative online game creation / Nanu Swamy and Naveena Aswadhati.

by Swamy, Nanu.

Publisher: Boston, MA : Charles River Media/Course Technology Cengage Learning, c2009Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 SWA 2009] (1).
Unity 3D game development by example : beginner's guide: LITE : get up and running as a Unity game developer / Ryan Henson Creighton.

by Creighton, Ryan Henson.

Publisher: Birmingham, UK : Packt Pub., c2011Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 CRE 2011] (1).
The complete guide to game audio : for composers, musicians, sound designers, and game developers / Aaron Marks.

by Marks, Aaron.

Edition: 2nd ed.Publisher: Burlington, MA ; Oxford : Elsevier/Focal Press, c2009Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 MAR 2009] (2).
Essential mathematics for games and interactive applications : a programmer's guide / Jim Van Verth and Lars M. Bishop.

by Van Verth, James M | Bishop, Lars M.

Edition: 2nd ed.Publisher: Burlington, MA : Elsevier/Morgan Kaufmann, c2008Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 VAN 2008] (2).
Unreal Development Kit game design cookbook : over 100 recipes to accelerate the process of learning game design with UDK / Thomas Mooney.

by Mooney, Thomas.

Publisher: Birmingham, UK : Packt Pub., c2012Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 MOO 2012] (1).
Unreal development kit game programming with unrealscript : beginner's guide : create games beyond your imagination with the Unreal Development Kit / Rachel Cordone.

by Cordone, Rachel.

Publisher: Birmingham, UK : Packt Pub., c2011Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 COR 2011] (1).
Introductory programming with simple games : using Java and the Freely available networked game engine / Brian C. Ladd, Jam Jenkins.

by Ladd, Brian C | Jenkins, Christopher James, 1976-.

Publisher: Hoboken, NJ : John Wiley, c2011Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 LAD 2011] (1).
3D math primer for graphics and game development / Fletcher Dunn, Ian Parberry.

by Dunn, Fletcher.

Edition: 2nd ed.Publisher: Boca Raton : CRC Press, c2011Other title: Three-D math primer for graphics and game development.Availability: Items available for loan: Taylor's Library-TU [Call number: 006.6 DUN 2011] (1).