Open source game development : QT games for KDE, PDAs, and Windows / Martin Heni, Andreas Beckermann.
Publication details: Hingham, Mass. : Charles River Media, c2006.Edition: 1st edDescription: xxi, 554 p. : ill. ; 24 cm + 1 CD-ROM (4 3/4 in.)ISBN:- 1584504064 (pbk.)
- 9781584504061 (pbk.)
- 794.81536 HEN
| Cover image | Item type | Current library | Home library | Collection | Shelving location | Shelf location | Call number | Materials specified | Vol info | Copy number | Status | Notes | Date due | Barcode | Item holds | Item hold queue priority | Course reserves | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Main Collection | Taylor's Library-TU | 794.81536 HEN (Browse shelf(Opens below)) | 1 | Available | SOCIT,15008,03,GR | 5000025187 |
Includes bibliographical references and index.
Introduction to desktop gaming. -- Qt primer. -- Game development using KDE. -- Qt game development using microsoft windows. -- Game development on PDAs. -- Canvas games. -- OpenGL. -- OpenGL with Qt. -- Sound and graphics. -- Atificial intelligence. -- Pathfinding. -- Particle effects. -- Math and physics in desktop games. -- Qt network games. -- The KGame library. -- XML. --Open source and intelectual property rights. -- A partical summary.