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Advanced game development with programmable graphics hardware [electronic resource] / Alan Watt, Fabio Policarpo.

by Watt, Alan H, 1942- | Policarpo, Fabio | ebrary, Inc.

Publisher: Wellesley, MA : A K Peters, 2005Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/151] (1).
COLLADA [electronic resource] : sailing the gulf of 3D digital content creation / R?emi Arnaud, Mark C. Barnes.

by Arnaud, R?emi | Barnes, Mark C, 1963- | ebrary, Inc.

Publisher: Wellesley, Mass. : A K Peters, c2006Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/1526] (1).
C# and game programming [electronic resource] : a beginner's guide / Salvatore A. Buono.

by Buono, Salvatore A, 1968- | ebrary, Inc.

Edition: 2nd ed.Publisher: Wellesley, Mass. : A K Peters, c2005Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 005.13/3] (1).
On the way to fun : an emotion-based approach to successful game design / Roberto Dillon.

by Dillon, Roberto.

Publisher: Natick, Mass. : A K Peters, c2010Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 DIL 2010] (1).
Level design : concept, theory, and practice / Rudolf Kremers.

by Kremers, Rudolf, 1970-.

Publisher: Natick, MA : A K Peters, c2009Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81 KRE 2009] (1).
Game design theory : a new philosophy for understanding games / Keith Burgun.

by Burgun, Keith.

Publisher: Boca Raton, FL : A K Peters/CRC Press, c2013Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81536 BUR 2013] (1).