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Mathematics for 3D game programming and computer graphics / Eric Lengyel.
by Lengyel, Eric. Edition: 2nd ed.Publisher: Boston, MA. : Course Technology/Cengage Learning, c2004Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.816693 LEN 2004]
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Game development essentials : game QA & testing / Luis Levy, Jeannie Novak.
by Levy, Luis | Novak, Jeannie. Publisher: Clifton Park, N.Y. : Delmar/Cengage Learning, c2010Other title: Game QA & testing | Game QA and testing.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 LEV 2010]
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ShaderX6 : advanced rendering techniques / [edited by] Wolfgang Engel.
by Engel, Wolfgang F. Publisher: Boston, MA : Course Technology/Cengage Learning, c2008Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 SHA 2008]
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Introduction to game development / edited by Steve Rabin.
by Rabin, Steve. Edition: 2nd ed.Publisher: Boston, MA : Course Technology/Cengage Learning, c2010Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.8151 INT 2010]
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Game development essentials : Online game development / Rick Hall, Jeannie Novak.
by Hall, Rick | Novak, Jeannie, 1966-. Publisher: Clifton Park, NY : Delmar/Cengage Learning, c2008Other title: Online game development.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 HAL 2008]
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Collaborative online game creation / Nanu Swamy and Naveena Aswadhati.
by Swamy, Nanu. Publisher: Boston, MA : Charles River Media/Course Technology Cengage Learning, c2009Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 SWA 2009]
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ShaderX7 : advanced rendering techniques / [edited by] Wolfgang Engel ; Charles River Media.
by Engel, Wolfgang F | Charles River Media (Firm). Publisher: Boston, MA : Course Technology/Cengage Learning, c2009Other title: Shader X7.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 SHA 2009]
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AI game programming wisdom 4 / edited by Steve Rabin.
by Rabin, Steve. Publisher: Boston, MA : Course Technology/Cengage Learning, c2008Other title: Artificial intelligence game programming wisdom 4.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81536 AIG 2008]
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Emotion notions : modeling personality in game character AI / Erik Henry Vick.
by Vick, Erik Henry. Publisher: Boston, MA : Course Technology/Cengage Learning, c2010Availability: Items available for loan: Taylor's Library-TU
[Call number: 006.3 VIC 2010]
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Beginning game programming with Flash / Lakshmi Prayaga & Hamsa Suri.
by Prayaga, Lakshmi | Suri, Hamsa. Publisher: Boston, MA : Course Technology Cengage Learning, c2008Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 PRA 2008]
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Game creation for teens / Jason Darby.
by Darby, Jason, 1972-. Publisher: Boston : Course Technology Cengage Learning, c2008Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81536 DAR 2008]
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AI game engine programming / Brian Schwab.
by Schwab, Brian. Edition: 2nd ed.Publisher: Boston, MA : Course Technology, Cengage Learning, c2009Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 SCH 2009]
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