Your search returned 7 results.

Not what you expected? Check for suggestions
|
Game programming gems / edited by Mark A. DeLoura.

by DeLoura, Mark A.

Publisher: Rockland, Mass. : Charles River Media, c2000Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 GAM] (1).
Game programming gems 3 / edited by Dante Treglia

by Treglia, Dante.

Publisher: Hingham, Mass. : Charles River Media, c2002Availability: Items available for loan: Taylor's Library-TU [Call number: 794.815265 GAM] (1).
Mathematics for 3D game programming and computer graphics / Eric Lengyel

by Lengyel, Eric.

Publisher: Hingham, Mass. : Charles River Media, c2002Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 LEN] (1).
ShaderX3 [electronic resource] : advanced rendering with DirectX and OpenGL / edited by Wolfgang Engel.

by Engel, Wolfgang F | ebrary, Inc.

Publisher: Hingham, Mass. : Charles River Media, c2005Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/1526] (1).
The OpenGL extensions guide [electronic resource] / Eric Lengyel.

by Lengyel, Eric | ebrary, Inc.

Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 006.6/869] (1).
Mathematics for 3D game programming and computer graphics [electronic resource] / Eric Lengyel.

by Lengyel, Eric | ebrary, Inc.

Edition: 2nd ed.Publisher: Hingham, Mass. : Charles River Media, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/16693] (1).