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C++ standard library practical tips / Greg Reese.
by Reese, Greg, 1959-. Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2006Availability: Items available for loan: Taylor's Library-TU
[Call number: 005.133 REE]
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C++ programming fundamentals [electronic resource] / Chuck Easttom.
by Easttom, Chuck | ebrary, Inc. Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan:
[Call number: 005.13/3]
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C & data structures [electronic resource] / P.S. Deshpande, O.G. Kakde.
by Deshpande, P. S | Kakde, O. G | ebrary, Inc. Publisher: Hingham, MA : Charles River Media, c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan:
[Call number: 005.7/3]
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Cross-platform Web services using C# and Java [electronic resource] / Brian Hochgurtel.
by Hochgurtel, Brian | ebrary, Inc. Publisher: Hingham, Mass. : Charles River Media, c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan:
[Call number: 005.2/76]
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C++ for game programmers [electronic resource] / Noel Llopis.
by Llopis, Noel | ebrary, Inc. Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan:
[Call number: 005.13/3]
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Real-time 3D terrain engines using C++ and and DirectX 9 [electronic resource] / Gregory Snook.
by Snook, Greg (Gregory) | ebrary, Inc. Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2003Other title: Real-time three D terrain engines using C++ and and DirectX 9.Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan:
[Call number: 794.8/16693]
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Learn C++ by making games / Erik Yuzwa, François Dominic Laramée.
by Yuzwa, Erik | Laram©♭e, Fran©ʹois Dominic. Publisher: Boston : Charles River Media, c2007Other title: Learn C plus plus by making games.Availability: Items available for loan: Taylor's Library-TU
[Call number: 005.133 YUZ]
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Game programming in C++ / Erik Yuzwa.
by Yuzwa, Erik. Publisher: Hingham, MA : Charles River Media, c2006Other title: Game programming in C plus plus.Availability: Items available for loan: Taylor's Library-TU
[Call number: 005.133 YUZ]
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C++ for game programmers / Michael J. Dickheiser.
by Dickheiser, Michael, 1970- | Llopis, Noel. C++ for game programmers. Edition: 2nd ed.Publisher: Boston, Mass. : Charles River Media, c2007Availability: Items available for loan: Taylor's Library-TU
[Call number: 005.133 DIC]
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Professional software development with Visual C++ 6.0 & MFC / Chao C. Chien
by Chien, Chao C. Publisher: Hingham, Mass. : Charles River Media, c2002Availability: Items available for loan: Taylor's Library-TU
[Call number: 005.268 CHI]
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