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Infinite game universe : mathematical techniques / Guy W. Lecky-Thompson

by Lecky-Thompson, Guy W.

Publisher: Hingham, Mass. : Charles River Media, c2001Other title: Mathematical techniques.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.8151 LEC] (2).
Game programming gems / edited by Mark A. DeLoura.

by DeLoura, Mark A.

Publisher: Rockland, Mass. : Charles River Media, c2000Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 GAM] (1).
Game programming gems 2 / edited by Mark A. DeLoura

by DeLoura, Mark A [(ed.)].

Publisher: Hingham, Mass. : Charles River Media, c2001Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 GAM] (1).
Game programming gems 3 / edited by Dante Treglia

by Treglia, Dante.

Publisher: Hingham, Mass. : Charles River Media, c2002Availability: Items available for loan: Taylor's Library-TU [Call number: 794.815265 GAM] (1).
Awesome game creation : no programming required / Luke Ahearn, Clayton Crooks

by Ahearn, Luke | Crooks, Clayton E [(j.a)].

Edition: 2nd ed.Publisher: Hingham, Mass. : Charles River Media, c2002Availability: Items available for loan: Taylor's Library-TU [Call number: 794.8151 AHE] (1).
Mathematics for 3D game programming and computer graphics / Eric Lengyel

by Lengyel, Eric.

Publisher: Hingham, Mass. : Charles River Media, c2002Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 LEN] (1).
Infinite game universe. Level design, terrain, and sound / Guy W. Lecky-Thompson

by Lecky-Thompson, Guy W.

Publisher: Hingham, Mass. : Charles River Media, c2002Availability: Items available for loan: Taylor's Library-TU [Call number: 794.8151 LEC] (2).
Game design perspectives / edited by François Dominique Larameé.

by Laramée, François Dominic.

Publisher: Hingham, Mass. : Charles River Media, c2002Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 GAM] (2).
Open source game development : QT games for KDE, PDAs, and Windows / Martin Heni, Andreas Beckermann.

by Heni, Martin, 1968- | Beckermann, Andreas, 1982-.

Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2006Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81536 HEN] (2).
Game level design [electronic resource] / Ed Byrne.

by Byrne, Edward, 1975- | ebrary, Inc.

Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2005Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/1536] (1).
Patterns in game design [electronic resource] / Staffan Bjork, Jussi Holopainen.

by Bjork, Staffan | Holopainen, Jussi | ebrary, Inc.

Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2005Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/1526] (1).
ShaderX3 [electronic resource] : advanced rendering with DirectX and OpenGL / edited by Wolfgang Engel.

by Engel, Wolfgang F | ebrary, Inc.

Publisher: Hingham, Mass. : Charles River Media, c2005Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/1526] (1).
Real-time cinematography for games [electronic resource] / Brian Hawkins.

by Hawkins, Brian (Brian M.) | ebrary, Inc.

Publisher: Hingham, Mass. : Charles River Media, c2005Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/1526] (1).
Awesome 3D game development [electronic resource] : no programming required / Clayton E. Crooks II.

by Crooks, Clayton E | ebrary, Inc.

Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2004Other title: 3D game development, no programming required.Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/1526] (1).
Advergaming developer's guide [electronic resource] : using Macromedia Flash MX 2004 and Director MX / Rod Afshar, Duke Banerjee, Clifford Jones.

by Afshar, Rod, 1984- | Banerjee, Duke, 1979- | Jones, Clifford, 1982- | ebrary, Inc.

Publisher: Hingham, Mass. : Charles River Media, 2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/0285] (1).
The OpenGL extensions guide [electronic resource] / Eric Lengyel.

by Lengyel, Eric | ebrary, Inc.

Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 006.6/869] (1).
Programming believable characters for computer games [electronic resource] / Penny Ballie-De Byl.

by Baillie-de Byl, Penny | ebrary, Inc.

Edition: 1st ed.Publisher: Hingham, MA : Charles River Media, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/1536] (1).
Mathematics for 3D game programming and computer graphics [electronic resource] / Eric Lengyel.

by Lengyel, Eric | ebrary, Inc.

Edition: 2nd ed.Publisher: Hingham, Mass. : Charles River Media, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/16693] (1).