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Introduction to Java programming / Y. Daniel Liang

By: Liang, Y. Daniel.
Publisher: Upper Saddle River, N.J. : Prentice Hall, c2001Edition: 3rd ed.Description: xxv, 784 p. ; 26 cm.ISBN: 013031997X (pbk).Subject(s): Java (Computer program language)DDC classification: 005.133
Contents:
Pt. I. Fundamentals of Programming. Ch. 1. Introduction to Java. Ch. 2. Primitive Data Types and Operations. Ch. 3. Control Statements. Ch. 4. Methods. - Pt. II. Object-Oriented Programming. Ch. 5. Programming with Objects and Classes. Ch. 6. Class Inheritance. Ch. 7. Arrays and Vectors. - Pt. III. Graphics Programming. Ch. 8. Getting Started with Graphics Programming. Ch. 9. Creating User Interfaces. Ch. 10. Applets and Advanced Graphics. - Pt. IV. Developing Comprehensive Projects Ch. 11. Exception Handling. Ch. 12. Internationalization. Ch. 13. Multithreading. Ch. 14. Multimedia Ch. 15. Input and Output. Ch. 16. Networking. - Appendixes. Appendix A. Java Keywords. Appendix B. The ASCII Character Set. Appendix C. Operator Precedence Chart. Appendix D. Java Modifiers. Appendix E. Number Systems. Appendix F. An HTML Tutorial. Appendix G. UML Graphical Notations. Appendix H. Packages. Appendix I. JBuilder 3.5 Tutorial. - Glossary. - Index.
Summary: Designed for a first course in Java for students or professionals with some programming experience, Introduction to Java Programming, Third edition thoroughly covers Java 2. Liang offers a step-by step approach to the principles of programming and the core features of Java. Representative examples, abundant pedagory, and multiple exercises provide readers with an outstanding introduction to Java ; presented in an inviting and easy-to-read style. - Back cover
Item type Current location Call number Copy number Status Notes Date due Barcode Remark
Main Collection TC External Storage
005.133 LIA (Browse shelf) 1 Available GENxx,GENxx,02,GR | SLASx,05004,03,RM 5000072262 Please fill up online form at https://taylorslibrary.taylors.edu.my/services/external_storage1

Pt. I. Fundamentals of Programming. Ch. 1. Introduction to Java. Ch. 2. Primitive Data Types and Operations. Ch. 3. Control Statements. Ch. 4. Methods. - Pt. II. Object-Oriented Programming. Ch. 5. Programming with Objects and Classes. Ch. 6. Class Inheritance. Ch. 7. Arrays and Vectors. - Pt. III. Graphics Programming. Ch. 8. Getting Started with Graphics Programming. Ch. 9. Creating User Interfaces. Ch. 10. Applets and Advanced Graphics. - Pt. IV. Developing Comprehensive Projects Ch. 11. Exception Handling. Ch. 12. Internationalization. Ch. 13. Multithreading. Ch. 14. Multimedia Ch. 15. Input and Output. Ch. 16. Networking. - Appendixes. Appendix A. Java Keywords. Appendix B. The ASCII Character Set. Appendix C. Operator Precedence Chart. Appendix D. Java Modifiers. Appendix E. Number Systems. Appendix F. An HTML Tutorial. Appendix G. UML Graphical Notations. Appendix H. Packages. Appendix I. JBuilder 3.5 Tutorial. - Glossary. - Index.

Designed for a first course in Java for students or professionals with some programming experience, Introduction to Java Programming, Third edition thoroughly covers Java 2. Liang offers a step-by step approach to the principles of programming and the core features of Java. Representative examples, abundant pedagory, and multiple exercises provide readers with an outstanding introduction to Java ; presented in an inviting and easy-to-read style. - Back cover

Accompanied by : 1 computer laser optical disc (4 3/4 in.) : Software to accompany Introduction to Java programming : using JBuilder 3.5 Foundation [by] Y. Daniel Liang

Computer programming, programs & data