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Beginning OpenGL game programming / Luke Benstead, with Dave Astle and Kevin Hawkins.
by Benstead, Luke | Astle, Dave | Hawkins, Kevin. Edition: 2nd ed.Publisher: Boston, MA : Course Technology Cengage Learning, c2009Other title: OpenGL game programming.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.8151 BEN 2009]
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PSP game creation for teens / Michael Duggan.
by Duggan, Michael. Publisher: Boston, MA : Course Technology Cengage Learning, c2011Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 DUG 2011]
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Casual game design : designing play for the gamer in all of us / Gregory Trefry.
by Trefry, Gregory. Publisher: Burlington, MA : Oxford : Morgan Kaufmann/Elsevier, 2010Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81 TRE 2010]
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3D graphics for game programming / JungHyun Han.
by Han, JungHyun. Publisher: Boca Raton : CRC Press, c2011Other title: Three D graphics for game programming.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 HAN 2011]
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Level design : concept, theory, and practice / Rudolf Kremers.
by Kremers, Rudolf, 1970-. Publisher: Natick, MA : A K Peters, c2009Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81 KRE 2009]
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Game testing all in one / Charles P. Schultz, Robert Bryant.
by Schultz, Charles P | Bryant, Robert. Edition: 2nd ed.Publisher: Dulles, Va. : Mercury Learning and Information, c2012Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81536 SCH 2012]
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iPad multiplayer magic / Michael Duggan.
by Duggan, Michael. Publisher: Boston : Course Technology/Cengage Learning, c2012Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 DUG 2012]
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Mathematics for 3D game programming and computer graphics / Eric Lengyel.
by Lengyel, Eric. Edition: 3rd ed.Publisher: Boston, MA : Course Technology/Cengage Learning, c2012Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 LEN 2012]
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Game development with Unity / by Michelle Menard.
by Menard, Michelle. Publisher: Boston, MA : Course Technology/Cengage Learning, c2012Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81536 MEN 2012]
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Game design : theory & practice / Richard Rouse III ; illustrations by Steve Ogden ; foreword by Noah Falstein.
by Rouse, Richard, III [author.] | Ogden, Steve [illustrator.] | Falstein, Noah [writer of supplementary textual content.]. Edition: Second edition.Sudbury, MA : Wordware Pub., c2005Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 ROU 2005]
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HTML5 game development for dummies / by Andy Harris.
by Harris, Andrew, 1964-. Publisher: Hoboken, NJ : John Wiley, c2013Availability: Items available for loan: Taylor's Library-TU
[Call number: 006.74 HAR 2013]
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Mobile game development / Kimberly Unger, Jeannie Novak.
by Unger, Kimberly | Novak, Jeannie, 1966-. Publisher: Clifton Park, NY : Delmar/Cengage Learning, 2012Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 UNG 2012]
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Game interface design / Kevin Saunders, Jeannie Novak.
by Saunders, Kevin (Kevin D.) | Novak, Jeannie, 1966-. Edition: 2nd ed.Publisher: Clifton Park, NY : Delmar, Cengage Learning, c2013Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 SAU 2013]
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The official GameSalad guide to game development / Jeannie Novak.
by Novak, Jeannie, 1966-. Publisher: Clifton Park, NY : Delmar, Cengage Learning, c2014Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 NOV 2014]
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Game design workshop : a playcentric approach to creating innovative games / Tracy Fullerton ; with Christopher Swain and Steven S. Hoffman.
by Fullerton, Tracy | Swain, Christopher, 1966- | Hoffman, Steven, 1965-. Edition: 2nd ed.Publisher: Boca Raton, FL : CRC Press, c2008Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 FUL 2008]
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Android game programming for dummies / by Derek James.
by James, Derek (Game developer). Publisher: Hoboken, NJ : Wiley, c2013Availability: Items available for loan: Taylor's Library-TU
[Call number: 005.258 JAM 2013]
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100 principles of game design / Wendy Despain, editor.
by Despain, Wendy. Publisher: Berkeley, CA : New Riders, c2013Other title: One hundred principles of game design.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.8 ONE 2013]
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3D game programming for kids : create interactive worlds with JavaScript / Chris Strom.
by Strom, Chris. Publisher: Dallas, Texas : The Pragmatic Bookshelf, [2013]Copyright date: ©2013Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.816693 STR 2013]
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Introduction to game design, prototyping, and development : from concept to playable game-with Unity™ and C# / Jeremy Gibson.
by Gibson, Jeremy. Publisher: Upper Saddle River, NJ : Addison-Wesley, [2015]Copyright date: ©2015Other title: Game design, prototyping, and development..Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 GIB 2015]
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C# game programming cookbook for Unity 3D / Jeff W. Murray.
by Murray, Jeff W. Publisher: Boca Raton : CRC Press, [2014]Copyright date: ©2014Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 MUR 2014]
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