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Beginning OpenGL game programming / Luke Benstead, with Dave Astle and Kevin Hawkins.

by Benstead, Luke | Astle, Dave | Hawkins, Kevin.

Edition: 2nd ed.Publisher: Boston, MA : Course Technology Cengage Learning, c2009Other title: OpenGL game programming.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.8151 BEN 2009] (2).
PSP game creation for teens / Michael Duggan.

by Duggan, Michael.

Publisher: Boston, MA : Course Technology Cengage Learning, c2011Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 DUG 2011] (1).
Casual game design : designing play for the gamer in all of us / Gregory Trefry.

by Trefry, Gregory.

Publisher: Burlington, MA : Oxford : Morgan Kaufmann/Elsevier, 2010Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81 TRE 2010] (1).
3D graphics for game programming / JungHyun Han.

by Han, JungHyun.

Publisher: Boca Raton : CRC Press, c2011Other title: Three D graphics for game programming.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 HAN 2011] (1).
Level design : concept, theory, and practice / Rudolf Kremers.

by Kremers, Rudolf, 1970-.

Publisher: Natick, MA : A K Peters, c2009Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81 KRE 2009] (1).
Game testing all in one / Charles P. Schultz, Robert Bryant.

by Schultz, Charles P | Bryant, Robert.

Edition: 2nd ed.Publisher: Dulles, Va. : Mercury Learning and Information, c2012Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81536 SCH 2012] (2).
iPad multiplayer magic / Michael Duggan.

by Duggan, Michael.

Publisher: Boston : Course Technology/Cengage Learning, c2012Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 DUG 2012] (1).
Mathematics for 3D game programming and computer graphics / Eric Lengyel.

by Lengyel, Eric.

Edition: 3rd ed.Publisher: Boston, MA : Course Technology/Cengage Learning, c2012Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 LEN 2012] (1).
Game development with Unity / by Michelle Menard.

by Menard, Michelle.

Publisher: Boston, MA : Course Technology/Cengage Learning, c2012Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81536 MEN 2012] (2).
Game design : theory & practice / Richard Rouse III ; illustrations by Steve Ogden ; foreword by Noah Falstein.

by Rouse, Richard, III [author.] | Ogden, Steve [illustrator.] | Falstein, Noah [writer of supplementary textual content.].

Edition: Second edition.Sudbury, MA : Wordware Pub., c2005Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 ROU 2005] (3).
HTML5 game development for dummies / by Andy Harris.

by Harris, Andrew, 1964-.

Publisher: Hoboken, NJ : John Wiley, c2013Availability: Items available for loan: Taylor's Library-TU [Call number: 006.74 HAR 2013] (1).
Mobile game development / Kimberly Unger, Jeannie Novak.

by Unger, Kimberly | Novak, Jeannie, 1966-.

Publisher: Clifton Park, NY : Delmar/Cengage Learning, 2012Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 UNG 2012] (8).
Game interface design / Kevin Saunders, Jeannie Novak.

by Saunders, Kevin (Kevin D.) | Novak, Jeannie, 1966-.

Edition: 2nd ed.Publisher: Clifton Park, NY : Delmar, Cengage Learning, c2013Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 SAU 2013] (4).
The official GameSalad guide to game development / Jeannie Novak.

by Novak, Jeannie, 1966-.

Publisher: Clifton Park, NY : Delmar, Cengage Learning, c2014Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 NOV 2014] (2).
Game design workshop : a playcentric approach to creating innovative games / Tracy Fullerton ; with Christopher Swain and Steven S. Hoffman.

by Fullerton, Tracy | Swain, Christopher, 1966- | Hoffman, Steven, 1965-.

Edition: 2nd ed.Publisher: Boca Raton, FL : CRC Press, c2008Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 FUL 2008] (3).
Android game programming for dummies / by Derek James.

by James, Derek (Game developer).

Publisher: Hoboken, NJ : Wiley, c2013Availability: Items available for loan: Taylor's Library-TU [Call number: 005.258 JAM 2013] (1).
100 principles of game design / Wendy Despain, editor.

by Despain, Wendy.

Publisher: Berkeley, CA : New Riders, c2013Other title: One hundred principles of game design.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.8 ONE 2013] (1).
3D game programming for kids : create interactive worlds with JavaScript / Chris Strom.

by Strom, Chris.

Publisher: Dallas, Texas : The Pragmatic Bookshelf, [2013]Copyright date: ©2013Availability: Items available for loan: Taylor's Library-TU [Call number: 794.816693 STR 2013] (1).
Introduction to game design, prototyping, and development : from concept to playable game-with Unity™ and C# / Jeremy Gibson.

by Gibson, Jeremy.

Publisher: Upper Saddle River, NJ : Addison-Wesley, [2015]Copyright date: ©2015Other title: Game design, prototyping, and development..Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 GIB 2015] (1).
C# game programming cookbook for Unity 3D / Jeff W. Murray.

by Murray, Jeff W.

Publisher: Boca Raton : CRC Press, [2014]Copyright date: ©2014Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 MUR 2014] (1).